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MMOexp-Skull and Bones: How to Build the Perfect Flooding Damage Setup for Brigantine

If you've hit a wall in Skull and Bones, you're not alone. Many players breeze through the early story missions, only to find themselves struggling in the midgame-especially around the start of World Tier 2 (WT2). Enemies feel tougher, ship upgrades become expensive, and your progress seems to stall. This guide, inspired by one of the most detailed community breakdowns, will help you get unstuck, level your ship efficiently, and prepare for Season 3 and the Kraken challenges of Season 4. Whether you're a solo sailor or a fleet commander, these strategies will ensure you dominate the Indian Ocean like a true pirate king. Focus on One Ship-Don't Spread Yourself Too Thin One of the most common midgame mistakes is trying to upgrade multiple ships at once. In Skull and Bones, specialization is power. Concentrate on a single ship that fits your playstyle and stick with it until you've mastered it. When you're starting World Tier 2, mid-sized ships offer the best balance between firepower, speed, and survivability. Here are a few strong options: Sambuk-Great for players who love fire-based builds and fast maneuvering. Brigantine-A tanky all-rounder that excels with flooding damage. Padewakang-Ideal for explosive or boarding-focused players. Schnauzer-Balanced stats with flexible build potential. If you're not sure which ship fits your needs, open your Codex-it's your in-game encyclopedia. You can browse every ship, see where to find its blueprint, and understand its unique perk. This helps you choose the right vessel to invest in before burning through precious resources. Understanding Ship Loadouts and Weapon Lanes Every ship in Skull and Bones has a unique configuration of gunports (or "luken"). Understanding how they work is critical to maximizing your damage output. There are two main weapon categories: Heavy Weapons (Upper Deck Only): Bombards, Torpedoes, and Full Cannons. Flexible Weapons (Upper and Lower Decks): Half Cannons and Culverins. Heavy guns deal immense burst damage but have limited mounting options. Culverins and Half Cannons, on the other hand, fit nearly anywhere and allow for creative, high-volume builds. For example, the Brigantine has four forward gunports and eight on the sides-perfect for a multi-angle loadout. You can check these stats directly under "Manage Ship" → "Weapons." Ship Perks and Damage Synergy Each ship in Skull and Bones features a unique perk that enhances specific damage types or combat mechanics. Building around that perk is essential for maximizing efficiency. For instance, the Brigantine's "Megaphon" perk boosts ramming damage by 45%, increases flood damage, and grants 20% extra damage against already-flooded enemies. That means you have two viable directions: 1.Ram Build: Focus on top speed and maneuverability to smash into targets for massive impact damage. 2.Flood Build (Recommended): Equip weapons that inflict Flooding and pair them with modules that enhance water-based damage. To find suitable weapons, return to your Codex and filter by "Flooding" under damage types. The Carronade, for example, is an excellent flooding weapon that synergizes perfectly with the Brigantine's perk. Avoid wasting resources on off-type builds-stick with what complements your ship's strengths. Weapon Rarities and Why You Should Avoid Whites Weapon rarity determines how many perks or modifiers can be unlocked. White-tier weapons have no perks, making them nearly useless in higher tiers. At a minimum, aim for green (uncommon) or blue (rare) weapons-they're easy to farm and upgrade while still offering powerful bonuses. Purple (epic) weapons are best for endgame, but you can survive WT2 comfortably with blue gear until you find your preferred setup. Upgrading and Leveling Your Ship Now that your build is ready, it's time to strengthen your vessel. Every ship can be upgraded up to Level 7, but the process requires specific materials. The key items are: Improved Ship Parts-Used for level upgrades. Juniper Planks & Manila Hemp Fabric-Common crafting materials. Silver and Doubloons (Pieces of Eight)-Your main upgrade currency. At the Shipwright, select "Upgrade Ship." The first few upgrades will only need Improved Ship Parts, but higher levels also demand silver and rare materials. If you're low on improved parts, don't worry-there are efficient ways to get them.How to Get Improved Ship Parts Fast There are three main methods to gather Improved Ship Parts in the midgame: 1.Buy from William Blackwood: You can purchase up to seven pieces per week using Guild Marks. 2.Visit the Black Market: Both Saint-Anne and Telok Penjara vendors sell improved parts for Pieces of Eight. 3.Defeat Bosses and Bounties: Every major boss encounter yields Pieces of Eight and sometimes crafting materials. You only need a few parts to reach the first upgrades. For example: Level 2 → Requires 2 Improved Parts Level 3 → Requires 3 Improved Parts Level 4 → Requires 4 Improved Parts + 1,000 Pieces of Eight With regular farming or manufactory production, these materials accumulate quickly. Efficient Piece of Eight Farming By now, Pieces of Eight are the backbone of progression. You'll need tens of thousands to upgrade ships, weapons, and equipment. Fortunately, there are reliable ways to farm them: Fort Conquests (especially in the East): Each run yields up to 2,000 Pieces of Eight. Bounty Hunts and Boss Fights: High-risk missions that drop hundreds of Pieces of Eight. Manufactory Income: Passive resource generation-just ensure your production chain stays active while you explore or log off. Once you gather enough Pieces of Eight, return to Blackwood or the Black Market to buy improved parts and continue leveling your ship. The Final Push to Level 6 Your goal before fully diving into World Tier 2 should be reaching Ship Level 6. That's the sweet spot where: Your damage output catches up to WT2 enemies. You can start farming endgame materials like Masterwork Kits and Ascension Modules. You won't suffer the level penalty against higher-tier foes. Level 6 upgrades may require around 10,000 Pieces of Eight, but by this point, you'll have the routes and skills to earn that in just a few sessions. Masterwork Kits and Ascension Modules The final upgrade tier (Level 7) requires Masterwork Kits, obtainable only in World Tier 2. These drop from major bosses, Fort defenses, and elite treasure events. Similarly, Ascension Modules are needed to upgrade weapons and armor in Season 3 and beyond. You can find these in WT2 missions, fort sieges, and high-level enemy fleets. Once you've secured a Masterwork Kit, immediately return to the Shipwright and enhance your Brigantine (or chosen ship) to Level 7-unlocking full WT2 performance. Fort Wolfenhol-Your First WT2 Target If you've just entered World Tier 2 and don't know where to start, Fort Wolfenhol is your best bet. It's a large-scale "mega fort" activity accessible via the daily logbook matchmaking feature. Here's why it's ideal: You'll never play alone, as matchmaking groups you with other players. The fort drops Masterwork Kits, Ascension Modules, and Improved Parts. You can earn random weapon containers, including epic-tier gear. It also rewards Pieces of Eight, helping sustain your upgrade cycle. By consistently running Fort Wolfenhol, you'll quickly stabilize your ship's power level and unlock the resources to start experimenting with new builds or larger ships like the Frigate. The Path to Endgame and Season 3 To summarize your optimal midgame roadmap: 1.Finish the main story. 2.Pick one ship (preferably mid-sized) and master it. 3.Farm Improved Ship Parts via Blackwood and Black Market vendors. 4.Focus upgrades up to Level 6 before moving into WT2. 5.Farm Fort Wolfenhol and bosses for Masterwork Kits and Ascension Modules. 6.Upgrade weapons that match your ship's perk synergy. By following these steps, you'll not only thrive in World Tier 2 but also be fully prepared for Season 3's increased difficulty and the Kraken boss fights coming in Season 4. Final Thoughts Progression in Skull and Bones isn't just about grinding-it's about making smart decisions with your resources and understanding your ship's identity. Don't waste time chasing every new vessel; instead, build one masterpiece and let it carry you to glory. Skull and Bones Products For Sale on MMOExp.com, buy sab currency, items, accounts, skins, boosting service and more. 365/24/7 online and enjoy a quality service, make an order now.

MMOexp–Elden Ring: The 99 Mind Build That Redefines Magical Domination

If you've ever dreamed of spamming Stars of Ruin without running dry, unleashing Ranni's Dark Moon on entire teams, or comboing gravity and slicing sorceries into one seamless PvP symphony, then this build is for you. Let's break down how it works, why it's so strong, and what makes it one of the most entertaining builds. The Core Concept: 99 Mind, Infinite Magic Most players split their points between Intelligence and Mind, balancing damage with sustain. Not here. The Mega Wizard says, "Forget efficiency-give me all the FP in the world." With 99 Mind, you essentially have an FP bar that never ends. You can cast Stars of Ruin, Comet, Carian Slicer, Ranni's Moon, and even Blades of Stone for entire fights without ever worrying about running dry. Combine that with the Saint Trina's Blossom armor piece, which adds even more FP regeneration, and you become a walking, talking mana battery. At level 222, this build fits neatly into the popular PvP bracket around 200-225, letting you invade and duel within the most active community range. And the best part? You still have enough points to maintain high Intelligence for solid spell damage and respectable health for survivability. The Tools of the Trade: Staffs, Spells, and Talismans Let's talk about what makes the Mega Wizard tick. Primary Staff: Lusat's Glintstone Staff It's the heaviest FP-draining staff in the game-but that doesn't matter here. Lusat's Staff boosts sorcery damage by 10%, and since you're sitting on a swimming pool of mana, the drawback is irrelevant. Every Comet and Stars of Ruin hits like a magical truck. Offhand Staff Options Depending on what school of sorcery you favor, you'll swap between: Carian Regal Scepter: For boosting moon sorceries like Ranni's Moon or Adula's Moonblade. Azur's Glintstone Staff: For maximum casting speed when you want to machine-gun Comet. Carian Glintblade Staff: For sword-sorcery enhancement, if you prefer Carian Slicer and Piercer combos. You can rotate between these to fine-tune your combat style mid-battle, depending on whether you're dealing with gankers, aggressive duelists, or distant snipers. The Sorcery Arsenal This build isn't about subtlety-it's about dominance. Here's the spell lineup that makes it shine: 1. Stars of Ruin The ultimate FP spam spell. It tracks evasive enemies, punishes panic rollers, and forces players into defensive positions. Even when opponents sprint, Stars of Ruin clips them with chip damage, setting up your follow-up attacks. 2. Comet (and Comet Azur) Your long-range execution tool. When your opponent is low, a well-timed Comet ends fights instantly. For style points, unleash Comet Azur with your endless FP bar and melt entire teams. 3. Carian Slicer + Piercer Combo Your close-range counter. Slicer cuts through roll-spammers and Piercer roll-catches beautifully after the first swing. It gives the Mega Wizard melee teeth. 4. Gravitational Missile → Blades of Stone Combo A devastating one-two punch. Knock foes down with Gravitational Missile, then charge up Blades of Stone as they stand. If they panic roll, they eat the full hit. Perfect for catching aggressive PvP players off guard. 5. Ranni's Dark Moon (or Twin Moons) Your ace for aggressive teams or bosses. The Twin Moons variant wipes out grouped invaders, while Dark Moon drops a nuke-level AoE that leaves even tanky players reeling. It's cinematic, powerful, and thematically perfect for this "Mega Mind" playstyle. Armor Choices and Aesthetic The armor setup is surprisingly flexible. You can go light for fast rolls or heavy for tankiness. If you want style points, you can wear the St. Trina's Blossom, which enhances FP recovery while keeping weight low. Or, if you really want to embrace the meme, wear a Megalomaniac headpiece like the Haima Glintstone Crown for extra sorcery damage and that full "Mega Mind" aesthetic. Just remember-some crowns increase FP cost, which slightly reduces your spam potential, but in this build, you can afford the luxury.Talisman Setup The talisman lineup is classic for high-level sorcerers but optimized for maximum scaling: Graven-School Talisman-Boosts sorcery damage. Graven-Mass Talisman-Further enhances sorcery power; the two stack for excellent returns. Godfrey Icon-Boosts charged spells like Blades of Stone or Comet. Radagon Icon-Shortens cast time, essential for duels and tight PvP moments. This combination pushes both your damage ceiling and consistency, ensuring even your smaller spells hit hard and fast. Typical Scenario: The Gank Squad You spawn into a 3v1, and they immediately charge. You start with Stars of Ruin to stagger their formation, then drop Twin Moons as they group. The aggressive ones get punished, the cautious ones get chipped, and by the time the animation ends-half the field is glowing blue. Close-Range Duels When an opponent rushes you, swap to Carian Slicer and Piercer to punish roll-happy melee builds. Most players underestimate how quick and damaging those sorceries can be up close. Team Wipes and Dirty Tricks The Gravitational Missile → Blades of Stone combo can catch entire teams. If they panic roll, they eat a fully charged rock blast to the face. And when you really want to make a statement, use Ranni's Moon mid-fight-there's nothing quite like seeing three players vanish under a single lunar explosion. PvE Powerhouse: Melting the DLC While it's a PvP monster, the 99 Mind Wizard dominates PvE as well. You can spam Comet Azur without FP issues, turning boss fights into short showcases of particle effects and regret. Gravity and moon spells handle groups of enemies efficiently, while Carian Slicer gives you melee coverage against quick bosses. And since you have massive FP reserves, you can slot multiple utility spells like Terra Magica or Magic Downpour without worrying about sustain. Strengths and Weaknesses Strengths: Virtually infinite FP; spam anything without hesitation. Massive damage scaling with Lusat's Staff and Graven talismans. Extremely flexible-works for duels, invasions, and PvE. Light roll mobility allows strong defensive play. Insane crowd control with area spells and tracking projectiles. Weaknesses: Can be punished if caught mid-cast by high-poise strength builds. Relies on proper spacing; melee rushers can overwhelm if you misposition. Some crown choices increase FP cost, slightly reducing long-term sustain. Final Thoughts: The Ultimate Meme Turned Monster It's the ultimate expression of "if some is good, more is better." With near-endless FP, you can spam the game's most powerful spells freely, chaining combinations that would bankrupt normal mages after two casts. In Shadow of the Erdtree, where enemies hit harder and fights are longer, having that much magical endurance turns encounters into playgrounds for destruction. Whether you're styling on duelists, wiping out gankers, or simply basking in the glory of infinite blue bars, the Mega Wizard delivers on all fronts. So go ahead-dump your points into Mind, grab your Lusat Staff, and embrace the chaos. Because in this world, magic isn't about moderation. It's about domination. Elden Ring Products For Sale on MMOExp.com, buy elden ring currency, items, accounts, skins, boosting service and more. 365/24/7 online and enjoy a quality service, make an order now.

MMOexp-Elden Ring: How to Master the Claws of Night and Sword of Night Combo Build

Elden Ring has no shortage of powerful builds, but some of the most fun come from themed setups that balance both style and performance. One such build is the pure Dexterity Knight's Fury Build, a dark knight-inspired playstyle built around the Claws of Night and the Sword of Night. This build doesn't just look intimidating-it shreds through opponents with relentless bleed, devastating Ash of War combos, and one of the strongest talisman synergies in the game. In this guide, we'll cover everything you need to know to recreate this setup, from weapon choices and talismans to fashion, stat allocation, and how it performs in invasions. Weapons of the Night The build centers around two weapons that embody speed, precision, and bleed pressure: Claws of Night Among the strongest claw weapons in the game. Incredible synergy with the Consecutive Attack Talisman, letting you snowball damage in trades. Comes with Scattershot Throw Ash of War, which is deceptively strong: Can chip down opponents from range with bleed buildup. Punishes panic rollers when multiple projectiles connect. Doubles as a finishing tool for low-HP enemies. Claws shine when you're in the enemy's face. Their speed and bleed pressure force mistakes, and Scattershot adds a ranged layer that claws typically lack. Sword of Night Not just one of the best katanas-one of the best weapons in Elden Ring overall. Ash of War is a versatile combo tool: Can be followed with light or heavy attacks, chaining seamlessly into high damage strings. Breaks through greatshields with relative ease. Perfect answer to turtle builds hiding behind colossal defenses. The Sword of Night is a duelist's dream: safe neutral, guard pressure, and a true punish option for shield users. Talismans and Damage Synergies The Knight's Fury build thrives on maximizing DPS through chained hits and empowered Ashes of War. Key talisman choices include: Shard of Alexander - A must-have for increasing the damage of Ashes of War, especially the Sword of Night's combo. Consecutive Attack Talisman - Amplifies claw damage during trades and punishes anyone who tries to stand their ground. Two-Handed Sword Talisman - Situational, best for boosting damage when leaning into the Sword of Night's pressure game. Flex Slot - If you don't care about poise or want versatility, swap in a defensive talisman or something to bolster stamina sustain. This setup ensures that both weapon archetypes-claws and sword-are optimized for what they do best. The claws get stronger the longer the exchange goes, while the sword frontloads high-damage combos. Stats and Build Focus The stat spread is refreshingly simple: Dexterity: The clear priority. Both weapons scale purely with Dex, making it the core of the build. Vigor: Enough to tank trades and survive invasions. 50+ is recommended for PvP. Endurance: Helps with stamina for continuous pressure and wearing heavier armor pieces. Strength/Int/Faith: Kept minimal, though a few points in Strength can open up weapon variety for sidearms. The simplicity of the stat allocation means new players can pick this up quickly, while veterans can min-max endurance and vigor to fit their preferred armor and roll setups. Dark Knight Fashion What's a knight build without looking the part? The theme here leans heavily into a dark, menacing knight aesthetic, blending both intimidation and practical defense. Black Hood - Simple but effective, with a sinister vibe. Knight's Cavalry Armor - Heavy, imposing, and perfect for the theme. Gauntlets of Solitude - Solid defense, pairs visually with the chest. Greaves of Solitude - Offers strong poison resistance and completes the set's look. This fashion doesn't just make you look like a dark knight stalking the Lands Between-it synergizes well with poise-focused talisman swaps when you want to brute force through trades. Invasions and Gameplay Performance The real fun of the Knight's Fury build comes from testing it in live invasions. Here's how it plays out in practice. Trading and Pressure Claws dominate in close-range brawls. In one invasion, they melted through persistent fist-weapon spam by simply out-trading and layering chip damage with Scattershot. Consecutive Attack scaling made each exchange more punishing the longer it went. Punishing Shields and Turtling When facing opponents hiding behind greatshields, the Sword of Night shines. Its Ash of War chains force chip damage and stamina drain, and once shields break, the follow-up combos are devastating. In one fight, a shield-user was cracked open and finished in just two strings of light-into-heavy follow-ups.Bleed as the Great Equalizer Bleed buildup is the secret sauce of this setup. Even against poise-heavy builds or tanky hosts, sustained pressure from claws or sword combos forces massive HP loss in seconds. In invasions at the Subterranean Shunning Grounds, the bleed procs completely turned the tide against a tanky host protected by phantoms. Projectile Play Scattershot Throw was MVP in multiple invasions: Used to finish off fleeing phantoms hiding behind corners. Zoned wizards who underestimated its tracking. Punished panic rolls, landing 2-3 knives and stacking bleed instantly. In one hilarious exchange, a wizard repeatedly panic rolled into Scattershots, eating bleed procs while frantically spamming spells. Ambush Moments In areas like Ruins-Strewn Precipice and Altus Tunnel, the build thrived by using terrain. Waiting above ladders or near explosive barrels, ambushes with Ashes of War chained into devastating combos. Even without fire weapons to trigger barrels, the fear factor alone created mistakes for opponents. Camaraderie and Roleplay Not every invasion ended in bloodshed. In one encounter, players joined together in a circle of emotes. Instead of breaking the knightly bond, the invader chose to leave them alive, honoring the theme of knightly respect. Sometimes roleplay > victory. Strengths and Weaknesses Strengths Incredible DPS with talisman stacking. Dual-threat versatility with claws for trades and sword for combos/shields. Reliable bleed pressure across all fights. Fashion synergy makes the build thematic and stylish. Strong projectile option with Scattershot Throw. Weaknesses Reliant on poise awareness: without poise talismans, trades can backfire. Vulnerable in tight spaces against AoE-heavy spells like Wave of Gold. Projectile punishable: Scattershot is great, but predictable if spammed. Connection issues: late hit registration can disrupt claw/sword combos, especially in PvP. Closing Thoughts The Knight's Fury Build is one of the most satisfying ways to play a Dexterity setup in Elden Ring. It balances aggressive melee trading with smart use of ranged pressure, backed by bleed procs that ensure even the tankiest opponents can't outlast you. The Claws of Night and Sword of Night pair perfectly-claws dominate trades with talisman synergy, while the sword brings versatility, guard pressure, and combo potential. Layer in a dark knight aesthetic, and you've got a build that feels just as stylish as it is deadly. Whether you're looking to dive into invasions, duel at colosseums, or just roleplay as a dark knight stalking the Lands Between, this build delivers on all fronts. And most importantly? It's fun. Every fight feels dynamic, whether you're ambushing hosts in the Ruins-Strewn Precipice, trading against fist weapons, or just laughing at wizards panic rolling into Scattershots. So grab your hood, don the Cavalry Armor, and embrace the night. The Lands Between won't know what hit them. Elden Ring Products For Sale on MMOExp.com, buy elden ring currency, items, accounts, skins, boosting service and more. 365/24/7 online and enjoy a quality service, make an order now.

MMOexp-Elden Ring: How to Create the Perfect Intelligence-Strength Powerhouse

One build that's been generating a lot of buzz lately is the Intelligence-Strength hybrid colossal sword build. Combining raw physical power with devastating magical scaling, this setup turns some of the heaviest weapons in the game into spell-infused instruments of destruction. In this guide, we'll break down the weapons, stats, talismans, and strategies that make this build so effective. We'll also cover how it performs in invasions, highlight key combos, and explain why colossal swords-especially with magic infusions. Why Colossal Swords? Colossal swords have always been a fan favorite in Elden Ring. They're iconic, anime-inspired, and carry some of the most satisfying animations in the game. But they're not just about style-the class has a fantastic mix of hyper armor, stagger potential, and surprising versatility. Hyper Armor: Allows you to trade into enemy hits and come out on top. Crouch Poke: One of the fastest options for catching rolls and punishing whiffs. Strong Ashes of War: From explosive AoE blasts to massive gap-closers, colossal swords bring unique tools to PvP encounters. Improved Move Set: Recent patches have smoothed out their heavies and rolling attacks, making them less clunky and more dangerous. When infused with magic, these weapons not only deal huge Strength damage but also scale with Intelligence, creating a dual-stat powerhouse. Weapons of Choice This build shines with multiple colossal sword options, but two stand out: Royal Greatsword Ash of War: Wolf's Assault This skill is equal parts stylish and lethal. The first leap lets you trade into groups of enemies, while the follow-up AoE blast catches panicked players trying to punish you. It's flashy, anime-like, and devastating when timed right. Move Set Advantages Aside from the crouch poke, the horizontal heavy slash is surprisingly quick and great for catching opponents circling you. It also makes the weapon a top-tier invasion choice. Star Scourge Greatsword Ash of War: Starcaller Cry A gravity-themed skill that pulls enemies toward you, setting up devastating follow-ups. Even though it scales better with Strength, it's still a strong utility tool on this hybrid build. Usage Best slotted as a secondary weapon, brought out when you want to control positioning or threaten multiple players at once. Together, these two swords form the backbone of the build, letting you switch between burst AoE and crowd-control utility as the situation demands. Ashes of War That Shine While colossal swords come with powerful innate skills, the real spice comes from choosing complementary Ashes of War: Waves of Darkness - Still one of the most damaging and effective AoE tools in the game when paired with high Intelligence. Perfect for punishing aggression or clearing groups. Wolf's Assault - As mentioned, this remains one of the flashiest yet practical gap-closers, especially against multiple opponents. Stat Spread This build is an Intelligence-first, Strength-second setup. Here's the general stat priority: Intelligence: Primary damage source once weapons are infused with magic. Boosts the damage of key Ashes of War like Waves of Darkness. Strength: Needed to meet weapon requirements and provide the colossal sword base damage. Vigor: Essential for invasions-you'll be trading hits often, so don't skimp on health. Endurance: Helps with equip load (since colossal swords are heavy) and stamina for repeated swings. Mind: A modest investment ensures you can use your Ashes of War without constantly running out of FP. Talismans A strong talisman setup is what pushes this build over the top: 1.Shard of Alexander - Boosts Ash of War damage, amplifying your biggest burst tools. 2.Two-Handed Sword Talisman - Grants an additional 10% damage when two-handing colossal swords, which you'll almost always be doing. 3.Great-Jar's Arsenal (or similar equip load boost) - Keeps you under heavy load despite using colossal swords and heavy armor. 4.Bull-Goat's Talisman - Maximizes poise, letting you swing through enemy attacks and secure trades. These four choices cover offense, survivability, and the stamina/weight concerns of the build.Invasion Gameplay Where this build really shines is in PvP invasions. Here's how it plays out: Trading Hits Thanks to hyper armor and poise, you can confidently swing into smaller weapons. Many players underestimate just how hard a magic-infused colossal sword hits, leading to quick punishes. AoE Pressure With Waves of Darkness or Wolf's Assault, you can punish groups trying to swarm you. The AoE explosions often catch not just one but multiple opponents, instantly flipping a fight. Crouch Poke Combos Quick crouch pokes are perfect for catching rolls or securing a kill on a retreating enemy. Pairing them with talisman boosts makes even these "light" attacks deadly. Environmental Chaos Many invasions take place in tight corridors or dangerous terrain. Starcaller Cry can pull opponents into hazards, while well-timed Waves of Darkness can catch people stuck on geometry. The build isn't just strong-it's fun. You'll find yourself laughing as groups of enemies try to punish your "slow" swings, only to be caught in massive explosions they never saw coming. Memorable Invasion Moments Some standout highlights with this build include: Double Bonks in the Trees - Catching two players with colossal heavies in an elevated forest fight, turning the tide instantly. Pot Play - Using thrown pots to chip and pressure before closing in with colossal swings. One poor Rivers of Blood user seemed incapable of dodging them, eating every single throw. Gravity Shenanigans - Nearly pulling enemies off cliffs with Starcaller Cry, creating hilarious close calls. Anime Moments - Trading blows in dramatic slow-walk duels where both players commit to their Ashes of War, creating "true Elden Ring" cinematic fights. These chaotic encounters show off just how versatile and entertaining the build can be. Weaknesses Of course, no build is without its downsides: Speed: Smaller, faster weapons can punish your recovery frames if you whiff. FP Management: Spamming Ashes of War will drain your FP quickly, especially in extended invasions. Multiple Casters: Fighting groups with heavy sorcery or dragon incantations requires patience and dodge discipline. Gravity Deaths: Ironically, with so many invasions taking place near ledges, colossal sword users are just as vulnerable to terrain mishaps. Knowing when to disengage and reset is critical to avoid getting overwhelmed. Closing Thoughts The Intelligence-Strength colossal sword build is a perfect example of why Elden Ring remains so beloved: it's stylish, it's versatile, and it's ridiculously fun to play. Whether you're trading blows in dramatic duels or exploding groups of gank squads with Waves of Darkness, this setup captures the spirit of high-risk, high-reward PvP. For players who love anime-style showdowns, the Royal Greatsword's Wolf's Assault delivers cinematic moments. For those who want crowd control chaos, the Starcaller Cry adds gravity-based hilarity. And for anyone who just enjoys bonking people into the ground with colossal damage, this build delivers in spades. If you're looking for a new way to approach Elden Ring PvP, give this build a try. Equip your colossal swords, infuse them with magic, and step into invasions ready to trade hits, drop explosions, and laugh your way through chaotic encounters. Elden Ring Products For Sale on MMOExp.com, buy elden ring currency, items, accounts, skins, boosting service and more. 365/24/7 online and enjoy a quality service, make an order now.

MMOexp-Elden Ring: Obsidian Lamina Tricks for Backstabs and Escapes

Elden Ring has inspired players to revisit weapon classes that often go overlooked, and one of the most stylish yet underutilized families of weapons is the scythe class. These curved reaper tools don't just look menacing-they also offer unique mechanics that make them powerful in both PvE and PvP scenarios. This article breaks down how scythes work, the best weapon choices, stat distribution, gear, and talisman setups, as well as practical invasion strategies drawn from live battles. By the end, you'll see why this weapon class is much more than just a fashion pick-it's a versatile toolkit for players who want to punish shields, control duels, and keep their enemies guessing. Why Choose a Scythe Build? On the surface, scythes don't look as strong as colossal swords or as reliable as katanas. But dig deeper, and you'll find they offer several unique advantages: Shield Chip Damage: Scythes bypass a portion of block defense, making them excellent against greatshield users. In PvP, where turtle builds can stall fights, this is invaluable. Fast Light Attacks: Despite their size, scythes have quick, sweeping light attacks. They can catch opponents off guard, especially after rolls. Unique Combos: The standard Scythe's charged heavy can combo into Loretta's Slash, creating burst damage opportunities. Additionally, jump heavy attacks can link into light attacks for surprising chains. Style and Reach: Few weapons can match the aesthetic appeal of scythes. Their reach and animations also feel distinct from the usual PvP meta. In short: scythes are sleeper-strong for invasions. If you're tired of seeing the same Rivers of Blood and Moonveil builds, scythes provide refreshing gameplay with serious potential. Scythe Weapon Options The beauty of this class lies in its variety. Each scythe has a different niche, meaning you can mix and match depending on your preferred playstyle. 1. Standard Scythe Strengths: Flexible, customizable Ash of War, and a deadly heavy attack combo with Loretta's Slash. Best For: Players who want a balance of reliability and creativity. Notes: A favorite for Chase because of its adaptability. 2. Grave Scythe Strengths: Highest raw damage potential in the class. Best For: Pure dexterity builds or those who want to maximize physical damage. Notes: Works well with Bloodflame Blade for bleed pressure. 3. Winged Scythe Strengths: Comes with the Angel's Wings Ash of War, which prevents healing on hit. Best For: PvP invasions where denying flasks can swing fights. Notes: Requires Faith investment, but the payoff is massive. 4. Halo Scythe Strengths: Fires Miquella's Ring of Light, offering ranged harassment. Best For: Zoning, pestering, or forcing opponents to roll predictably. Notes: This one gets spammed often in invasions-if you've been annoyed by golden discs, this is the culprit. 5. Obsidian Lamina Strengths: Reverse quickstep Ash of War enables sneaky backstabs and evasive maneuvers. Best For: Trickster playstyles and high-mobility PvP. Notes: While not the strongest damage dealer, its moveset is flashy and versatile. 6. Dynastic Sickle Strengths: Unique follow-ups and stylish combos. Best For: Fashion builds and creative players. Notes: Less common, but fun to master. Stats and Scaling Scythes primarily scale with Dexterity, but some demand Faith and Arcane to unlock their true potential. A balanced distribution allows you to swap between multiple scythes in a single build. Dexterity (Main Stat): Push this high for damage across all scythes. Faith: Needed for Winged Scythe and Halo Scythe. Also boosts incantations. Arcane: Useful for the Obsidian Lamina and bleed infusions. Vigor & Endurance: Never neglect survivability in invasions. Armor and Fashion Unlike colossal builds that demand poise-stacked armor, scythe builds thrive on mobility and spacing. Armor choice is largely fashion-oriented, but mixing resilience with style is ideal. Featured Look: Solitude set with Knight's Cavalry chest piece. Why it Works: Slim, reaper-like aesthetic that complements the weapon class while still offering decent defenses.Best Talismans for a Scythe Build Talisman slots can make or break your build. Here's a standard, effective setup: 1.Shard of Alexander-Boosts Ash of War damage, perfect for Loretta's Slash or Angel's Wings. 2.Two-Handed Sword Talisman-Increases two-handing damage, which scythe users frequently do. 3.Erdtree's Favor +2-Improves HP, stamina, and equip load. 4.Bull-Goat's Talisman-Provides poise to trade safely, crucial when using charged heavies. Invasion Gameplay and Strategies The heart of this build lies in invasions. 1. Shield Breaker In Crumbling Farum Azula, scythes shredded through greatshields with ease. Opponents who relied on blocking quickly realized their defense was no match. This gave scythes a unique edge compared to other dexterity weapons. 2. Burst Combos The heavy attack into Loretta's Slash created devastating burst moments. Timing is everything-bait aggression, endure the trade, then unleash the combo for massive damage. 3. Healing Denial Winged Scythe's Angel's Wings repeatedly shut down flask usage. Hosts often panicked when their go-to sustain option was suddenly removed, handing momentum to the invader. 4. Mobility Tricks The Obsidian Lamina's reverse quickstep allowed cheeky backstabs and escapes. Combined with terrain manipulation (like baiting players off staircases), mobility turned battles into psychological duels. 5. Team Fights Against groups with phantoms and blues, Chase used scythes' wide swings to control space. In one fight, he even turned enemy aggression into opportunities for NPC allies to land finishing blows. 6. Humor and Style From accidental "booty" combos to hilarious NPC dragon interference, the invasions highlighted how unpredictable and entertaining scythe gameplay can be. Style matters, and scythes deliver. PvE Applications While the focus here is PvP, scythes are no slouch in PvE. Their range and vertical sweeps make them ideal for handling mobs, while Winged Scythe's heal-block is perfect against bosses with regen mechanics. The Grave Scythe, with bleed infusion, can chunk even the toughest bosses. Build Weaknesses No build is perfect, and scythes have their drawbacks: Lower Poise Damage: They don't stagger like colossal weapons. Reliance on Combos: Burst damage requires setup-miss a heavy into Ash of War and you're vulnerable. Split Scaling Needs: To unlock full variety, you must invest in multiple stats, which can delay power spikes. Learning Curve: Timing and spacing are more demanding than meta weapons. That said, in the hands of a skilled invader, these weaknesses become opportunities for creativity. Final Thoughts The scythe weapon class in Elden Ring deserves far more attention than it gets. From shield-chipping light attacks to devastating burst combos and unique utility like heal denial, scythes bring both flair and effectiveness to PvP invasions. Whether you favor the raw power of the Grave Scythe, the healing denial of the Winged Scythe, or the trickster flair of the Obsidian Lamina, there's a scythe for every playstyle. Most importantly, scythe builds are just plain fun. They bring back the thrill of experimentation in Elden Ring-reminding us that not every fight has to be about chasing the strongest meta weapon. Sometimes, wielding death's tool itself is the most rewarding way to play. So next time you invade or set foot in the Lands Between, consider equipping a scythe. You might just carve yourself a new favorite build. 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MMOexp-Skull and Bones: Complete Guide to the Hellgate Serpent Cursed Torpedo Build

Good morning, pirates. If you' ve been sailing the seas in Skull and Bones Year Two, you' ve probably noticed how competitive naval combat has become. With new torpedoes, auxiliary gear, and furniture updates, the meta has shifted dramatically. Today, we' re diving into what might just be the strongest Brigantine DPS build so far-an all-in-one powerhouse capable of soloing some of the toughest commanders in the game. This build takes full advantage of flooding mechanics, ramming bonuses, cursed torpedoes, and auxiliary synergies. The result? A fast, self-sustaining, high-damage monster that can shred through enemies while healing itself mid-fight. Let' s break it down piece by piece. Why the Brigantine? The Brigantine shines as a DPS-focused ship with perks that synergize perfectly with flooding and ramming: Bullhorn (Passive Perk)-Increases ramming damage by 45% and boosts speed when chasing enemy ships within 300 meters. Flooding Weapon Damage +20%-Makes torpedoes and other flood-based weapons hit significantly harder. Extra Damage vs Flooded Targets (+20%)-Once enemies are soaked, they' re sitting ducks for torpedo follow-ups. Speed-Based Ramming Damage-Scales with velocity, up to +80% damage if the target is already flooded. Flat +7,000 Ramming Damage-An incredible bonus that makes closing the distance devastating. In short, the Brigantine' s perks scream "ram, flood, and repeat". With the right weapons and support gear, this ship can obliterate fleets while staying alive through constant healing. The Core Weapon: Hellgate Serpent Torpedoes At the heart of this build lies the Hellgate Serpent, a cursed torpedo that' s as deadly as it is self-sustaining. Base Damage: 2,584 per torpedo. Burning Damage: Each shot applies fire for added chip damage. Self-Healing: Restores 20% of damage dealt as hull health, scaling up to 50% based on distance. Best-in-Class Sustain: No other weapon in Skull and Bones heals this much. What this means: if you land consistent long-range torpedo shots, you' re effectively unkillable. Against commanders and in plunder scenarios, the Hellgate Serpent ensures your health bar rarely dips below 75%. Weapon Rolls To maximize this build, you' ll want these weapon traits: Dire Flooding-Boosts raw flooding damage. Lethal Flooding-Increases critical flooding output. Amplified Flooding-Stacks multiplicative bonuses for insane DPS. Dire Burning / Amplified Burning-Rounds out your secondary damage through fire procs. The synergy here is perfect: flooding makes enemies vulnerable, burning keeps damage ticking, and both feed into your healing loop. Auxiliary Weapon: Spirit Collar The auxiliary slot is where the build gets even more oppressive. The Spirit Collar deploys a spectral buoy that cripples enemy ships: Base Damage: 1,767. Illumination Debuff: Slows enemies by 50% and reduces armor by 20% for 3 seconds. Specter Vulnerability: Weeping Specters become easier to kill. Deadly Strike Trait: Frequently procs for 2,000-3,000 DPS, melting enemy health bars. In practice, this buoy works as crowd control and damage amplification. Slowed, weakened ships become sitting ducks for your torpedoes, and the armor reduction makes your flooding crits land even harder. Armor Choice: Nocturn Heart Armor selection is simple here: Nocturn Heart. Grants +15% damage while above 75% hull health. Since Hellgate Serpent torpedoes constantly heal you, you' ll maintain this bonus almost indefinitely. This turns the Brigantine into a snowballing damage machine-stronger the longer the fight drags on. Game-Changing Furniture Furniture often gets overlooked, but in this build it' s the glue that holds everything together. Here' s the setup: 1. Copper Plating Reinforcement Reduces elemental ammo damage. Decreases incoming secondary damage by 24% when above 50% health. Increases threat generation by 15% (useful in plunders). Flat +10% weapon damage across the board. +100 to armor rating. This one piece alone makes the Brigantine significantly tankier while boosting all weapon types. 2. Torpedo Works I +19% secondary torpedo damage. 3. Tuning Station I +20% secondary torpedo damage. +13% projectile speed. 4. Devil' s Concoction +12% burning damage. +8% maximum burning range. 5. Expanding Corkscrew Station +12% flooding damage. +8% maximum flooding range. 6. Ramrod Workshop -7% broadside reload time. +7% secondary damage. Together, this furniture set transforms your torpedoes into nuclear warheads. Flooding and burning damage scale multiplicatively, range increases ensure you' re healing from distance, and reload reductions keep the pressure on.Combat Tips and Tricks Torpedo Aiming Torpedoes fire at a slight angle. Use this rule of thumb: Sailing right? Aim left. Sailing left? Aim right. This ensures your shots connect more reliably, especially against fast-moving ships. Buoy Placement Drop your Spirit Collar buoy early to slow enemies and shred their armor. This sets up your torpedoes for maximum impact. Ramming Combos Flood first, then ram. With Bullhorn perks, you can deal up to 80% bonus damage plus a flat +7,000 when the target is already flooded. It' s often enough to finish crippled enemies instantly. Healing Sustain Prioritize long-range torpedo shots when possible. The further they travel, the higher your healing percentage-up to 50% of damage dealt returned as health. PvE Performance This build has already proven itself against Skull and Bones' toughest bosses: Commander Zang-Soloable thanks to high sustain and DPS. Lee Tanning-Difficult due to lantern mechanics blocking torpedoes, but still manageable. Leest-Fully soloable without external support. Even in messy fights with adds and hazards, the Brigantine' s healing loop keeps you alive while enemies burn and flood around you. Strengths of the Build Massive DPS Output-Flooding + burning + torpedoes = insane numbers. High Sustain-Self-healing keeps you above 75% HP for damage bonuses. Crowd Control-Spirit Collar slows and weakens targets. Boss Viable-Capable of soloing endgame commanders. Flexible Damage Sources-Ramming, flooding, burning, torpedoes, and auxiliary damage. Weaknesses of the Build Reliant on Torpedoes-Lantern mechanics or obstacles can block shots. Furniture-Dependent-Requires specific furniture to maximize damage scaling. Positioning Required-Torpedoes demand proper angling and spacing to land effectively. Final Thoughts The Brigantine Hellgate Serpent DPS Build is easily one of the strongest setups in Skull and Bones Year Two. Between devastating torpedo volleys, constant healing, ramming bonuses, and Spirit Collar utility, this ship offers the full package. It' s not just about raw numbers either. The build is fun-there' s something satisfying about watching your health bar refill as you blast enemies apart. Whether you' re looking to solo commanders, dominate plunders, or push endgame PvE, this Brigantine will carry you far. So load up those cursed torpedoes, set sail, and let your enemies drown in fire and flooding. Skull and Bones Products For Sale on MMOExp.com, buy sab currency, items, accounts, skins, boosting service and more. 365/24/7 online and enjoy a quality service, make an order now.

MMOexp-Diablo 4: Lidless Wall and Other Core Legendaries for Tornado Necro

Season 10 of Diablo 4 has delivered some wild new mechanics with the Chaos Uniques and Infernal Hordes mode, but one build is already pulling ahead of the pack: the Tornado Necromancer. This setup isn't just strong-it's downright busted. With screen-filling tornadoes that shred everything in Torment 4, the Tornado Necro can carry entire groups solo. Enemies barely get a chance to spawn before they're consumed in a vortex of shadow damage. If you're looking for the most powerful Infernal Hordes build in Season 10, this is it. Let's break it all down: how the build works, the new Chaos Perks you'll need, skills and passives, gearing for both mythic and non-mythic versions, and finally, what makes it so dominant in both farming and pushing. Why the Tornado Necromancer? The Necromancer has always been a powerhouse class, but this build pushes it into "omega S-tier" territory. Here's why: Screen-Wide Coverage: Tornadoes can blanket the entire battlefield, one-shotting mobs on Torment 4 before they can react. Solo Carry Potential: You can hard-carry a full four-player group while they AFK. Yes, it's that strong. Scales Into Endgame: Not just a farming build-the Tornado Necro can push Pit 100+ with the right tweaks. Farm-Friendly: Perfect for Infernal Hordes, which are going to be your main grind for rare loot in Season 10. The only real competition comes from Sorcerer builds, which have higher survivability and mobility. But in terms of pure Infernal Horde clearing, nothing comes close. Core Mechanic: Chaos Perks The heart of this build is the new Chaos Perks in Season 10. Without them, the tornado spam doesn't work. The most important ones are: Altar of the Balance Swaps your core skills into ultimates and your ultimates into core skills. This allows Bone Storm to become your spammable tornado-generating machine. The skill is also converted into a darkness skill, giving access to shadow synergies. Decimating Desecration Your damage-over-time effects have a chance equal to your crit chance to deal 100x damage. With this, crit scaling becomes essential-you ideally want to reach 100% crit chance. Optional Chaos Perks Mad Guard: Extra armor for survivability. Crazy Brew: Highly recommended-massive attack speed buff, letting you fill the screen with tornadoes. Alternating Alterations: For Pit pushing; adds another 40x multiplier when spamming Blight. Skills and Playstyle This build is hilariously simple in practice. Your main button? Bone Storm. Bone Storm (Core Ultimate): Your bread and butter. With Altar of the Balance and gear interactions, it summons multiple tornadoes that cover the screen. Darkness Fillers: You'll slot in Blight and Corpse Explosion, but mostly just to benefit from passive shadow bonuses. Book of the Dead: Sacrifice Skeletal Warriors and Mages for bonus shadow/crit damage. Sacrifice Golem for crit damage. This is a sacrifice build-no minions needed. The result: a nonstop vortex of shadow tornadoes that auto-deletes mobs. Gear Setup The Tornado Necromancer needs specific legendaries and aspects to really shine. Below are the key items. Core Legendaries Lidless Wall (Shield): While Bone Storm is active, lucky hits can spawn another Bone Storm. This is how you flood the map with tornadoes. Fists of Fate (Gloves): Boosts crit chance, attack speed, and vulnerability application. Essential for maximizing damage. Bloodless Scream (Weapon): Adds ranks to darkness skills, synergizing with Bone Storm's shadow conversion. Banish Sword's Talisman: Boosts core skills (which Bone Storm now counts as) and adds attack speed. Reaper's Pursuit: More damage and movement speed. Aspect of the Ultimate Shadow: Converts Bone Storm into a shadow skill-mandatory for the build. Mythic Gear Highlights Starless Sky (Ring): One of the best mythics in the game; tons of crit and attack speed. Apojack Fer: Amplifies both ultimates and core skills (perfect for Bone Storm's hybrid state). Finality: Increases Bone Storm's damage scaling significantly. Non-Mythic Alternatives Accelerating Aspect (Ring): If you lack Starless Sky, this is a solid replacement for attack speed. Standard Crit/Attack Speed Rares: Prioritize affixes like crit chance, crit damage, and attack speed. Key Stats When rolling gear, here's what you want: Crit Chance: Aim for 100% uptime. Attack Speed: The faster you cast, the more tornadoes you summon. Overpower Damage: Great for Pit pushing, but crit is more reliable for farming. Max Resource: More essence = more damage scaling. On defense: Armor: Especially if skipping Mad Guard perk. Life: Helps balance out the squishiness compared to Sorcerer. Fortification: Gained passively through Necrotic Carapace and paragon nodes.Resource Management This build consumes tons of essence. Without resource sustain, you'll run dry instantly. The solution: "Casting Ultimate Restores Resource" Affix: Absolutely mandatory-this keeps your tornado spam infinite. Off-Hand Affixes: Stack essence regen and max resource wherever possible. With this, you essentially have infinite tornado spam with no downtime. Paragon Boards The paragon setup pushes the damage multipliers into the stratosphere: Abyssal: Non-physical damage increase. Dominate: More damage multipliers. Scent of Death: Buffed in Season 10-synergizes perfectly with corpse-heavy fights. Blood Bath: Adds crit damage and Dexterity scaling. Sacrificial: Since you run no minions, it's free extra damage. Wither + Control: Increases shadow damage and crowd control damage, excellent for both mobs and staggered bosses. Ossified Essence: Increases essence generation and boosts bone skills with more resource. Strengths Unmatched Horde Clearing: Infernal Hordes melt instantly. Ridiculous DPS: Bosses can die before their health bar even loads. Group Carrying: Capable of soloing content while others AFK. Push Potential: Can reach Pit 100+ with optimized gear and perks. Weaknesses Squishy: Much less survivability compared to Sorc builds. Requires good positioning or armor stacking. Gear-Dependent: Needs the right Chaos perks and legendary setup. Likely Nerf Target: The tornado spam feels overtuned and may get capped. Real Gameplay Examples Infernal Hordes: Hundreds of tornadoes covering the entire screen, one-shotting everything. Perfect for farming rare Season 10 gear. Boss Fights: New bosses like Bartuk die so fast their HP bar doesn't even register before the tornadoes shred them. Pit 112+ Push: Players have already cleared above 110 Pit tiers with this setup, proving its endgame viability. Final Thoughts The Tornado Necromancer is the clear front-runner for Season 10 of Diablo 4. It's absurdly strong in Infernal Hordes, dominates boss fights, and scales well into Pit pushing. Yes, it's squishy compared to Sorcerer builds, and yes, a nerf is probably coming-most likely a cap on tornado count. But even with limitations, this setup will remain a top-tier Necromancer build for the foreseeable future. If you're planning to grind Season 10 content, the Tornado Necro will make farming effortless and pushing fun. Cover the screen, melt everything, and enjoy being one of the most broken builds Diablo 4 has ever seen. Diablo 4 Products For Sale on MMOExp.com, buy diablo 4 currency, items, accounts, skins, boosting service and more. 365/24/7 online and enjoy a quality service, make an order now.

MMOexp-Diablo 4: How Season 11 Might Deliver a Diablo 4.2.0 Moment

Based on what has been teased-and what content creators have whispered after hands-on testing-it looks like Diablo 4 is headed for a Diablo 4.2.0 moment, with foundational systems reworked from the ground up. So, what could that look like? Let's break down the most likely and most requested overhauls, starting with the feature everyone has been begging for: skill tree improvements. The Long-Awaited Skill Tree Overhaul If you ask most players what system feels the most outdated in Diablo 4, the answer almost always circles back to skill trees. While the expansion added an ultimate skill and some new branching paths, the fundamental structure hasn't changed much since launch. That's why a skill tree overhaul feels inevitable-and it's likely to be one of the first major changes Blizzard rolls out. Skill trees are the backbone of every ARPG. When they feel shallow or restrictive, the entire build system suffers. Blizzard seems to know this. They've been hinting for months that gameplay-changing effects currently locked into the legendary aspect system may soon migrate into the skill tree itself. That would represent a seismic shift in how builds are created and customized. Moving Gameplay Choice from Aspects to the Tree Currently, many builds in Diablo 4 live or die based on legendary aspects. Take Pulverize Druids, for example. Without the Shockwave Aspect, Pulverize is just a cone-based AoE. With it, it becomes a full-screen cleave capable of wiping out entire packs in seconds. The problem? That means one mandatory aspect defines the entire build. Slots that could be used for experimentation or unique items instead get locked into "required" aspects just to make the build function. Now imagine this: instead of Shockwave being locked into an aspect, it's a branching choice within the skill tree. Suddenly, aspects no longer dictate how a build plays-they just boost power. That opens up far more space for experimentation. You'd be free to swap aspects in and out to enhance other parts of your kit, while still having the gameplay-defining options baked into the core of your class. If Blizzard follows through on this, we're looking at a massive expansion of viable builds across every class. It wouldn't just be stronger-it would be more fun. Elemental Re-Customization: A System with Endless Potential One of the most exciting potential updates revolves around elemental flexibility. Right now, elemental conversions are rare and highly restricted. A few aspects or talents let you tweak damage types-like adding poison to a druid skill-but options are thin, and usually tied tightly to class fantasy. Sorcerers use frost, lightning, or fire. Druids dabble with earth, storm, and poison. Barbarians largely stick to physical. But what if Blizzard broke those walls down? Imagine: A Fire Boulder Druid, rolling burning boulders that set the battlefield ablaze. A Poison Hydra Sorcerer, summoning venom-spitting serpents instead of flame. A Lightning Tornado Druid, turning whirlwinds into chain-lightning storms. By letting players swap or augment skill elements, the developers wouldn't just be making builds stronger-they'd be making them infinitely more customizable. Entirely new archetypes could emerge overnight. This type of flexibility has been teased before, particularly when Blizzard discussed the tempering system during its development. While it never fully materialized then, the upcoming overhaul feels like the perfect time to finally introduce it.Projectile and Quantity Manipulation: The ARPG Fun Factor If elemental swaps give you flavor, then projectile manipulation gives you chaos. And chaos, in ARPGs, is often where the fun lives. Quantity manipulation-things like multi-casting, extra projectiles, and duplication effects-has long been one of the most beloved mechanics in RPGs. Think of firing a single fireball… and instead unleashing fifteen in a cone that sprays across the screen. This doesn't always make for the strongest build, but it makes for an incredibly fun one. Picture these possibilities: A Fireball Sorcerer whose basic attack sometimes triple-casts or explodes into wide-cone volleys. A Tornado Druid who can choose between one giant, damage-heavy whirlwind or a scatter of smaller tornadoes that pull enemies together. A Bone Spear Necromancer who sends out multi-spears that ricochet and chain between enemies. ARPGs thrive when they empower players to break the screen with creativity. Adding quantity manipulation into skill trees would create a whole new layer of choice-and give players the freedom to lean into spectacle as much as efficiency. Branching Paths and Strategic Downsides One key element of this overhaul could involve branching skill choices with meaningful trade-offs. For example, you might choose between: A giant tornado that pulls enemies into its vortex, dealing massive damage, Or a volley of mini-tornadoes that deal less damage individually but cover the map in chaos. Handled well, these kinds of choices could deepen build crafting without feeling punishing. The risk is leaning too far into negatives-something players often criticize in Path of Exile 2. Ideally, Diablo 4's overhaul would strike a balance: downsides should feel like playstyle trade-offs, not punishments. More Than Just Numbers: Why This Overhaul Matters These aren't just cosmetic tweaks. Shifting core systems like skill trees, aspects, and elemental options changes how the entire game functions. Build Diversity: Moving gameplay modifiers into the tree frees aspects to focus on power scaling, dramatically increasing viable build options. Replayability: Elemental swaps and projectile manipulation ensure classes feel fresh across multiple seasons. Player Freedom: Instead of being forced into "mandatory" aspects, players can shape their builds from the ground up. Put simply: this kind of overhaul makes Diablo 4 feel like a new game without needing a sequel. Toward Diablo 4.2.0 From the leaks, teasers, and content creator impressions, it's clear Blizzard isn't just doing another round of tuning. These updates look like an attempt to answer nearly every major community criticism since launch: restrictive skill trees, lack of build diversity, aspect dependency, and shallow endgame systems. If done right, Season 11 could mark the beginning of Diablo 4.2.0-a revitalized version of the game that finally lives up to its potential. Will it work? That depends on execution. Too many trade-offs or poorly tuned downsides could sour the excitement. But if Blizzard leans into player creativity, freedom, and fun, this overhaul could be the moment Diablo 4 transforms from "good" into truly great. Final Thoughts Diablo 4 has been through its fair share of ups and downs since release. But with the massive overhauls coming at the end of 2025, Blizzard has a rare chance to reshape the game's future. Skill tree expansions, elemental flexibility, projectile chaos, and the migration of gameplay effects from aspects to the tree all point toward one outcome: a Diablo experience that finally feels endless in its possibilities. Whether you're dreaming of fire-infused boulders, tornado swarms, or a full-screen spray of fireballs, the potential is there. And if Blizzard delivers, the late-2025 update could be remembered not just as another patch, but as the moment Diablo 4 became the game fans always hoped it would be. Diablo 4 Products For Sale on MMOExp.com, buy diablo 4 currency, items, accounts, skins, boosting service and more. 365/24/7 online and enjoy a quality service, make an order now.

MMOexp-POE: Best Ascendancy Choices for the Necromancer in 3.26

If you've been looking for a build that blends raw damage, smooth progression, and the thrill of commanding your own spectral army, then the Poison Summon Raging Spirits (SRS) Necromancer is exactly what you need in Path of Exile 3.26. This setup has everything: incredible boss damage, automated clear, defensive layers that keep you alive in tough content, and most importantly-it feels amazing to play. You'll be summoning dozens of fiery skulls that swarm enemies and melt them with layers of poison over time, creating the sensation of leading an unstoppable ghost legion. In this guide, we'll cover: How the build works Leveling progression Core gear and gems Ascendancy choices Scaling into red maps and the endgame Playstyle tips for both mapping and boss fights By the end, you'll have a clear roadmap to turn this build into a green cloud of death that dominates every part of the game. How the Build Works The Poison SRS Necromancer is a minion-based poison build. Instead of scaling big hits or crits, you rapidly summon raging spirit minions that attack enemies, each applying poison on hit. With mechanics like The Golden Rule jewel and poison chance scaling, every summoned skull becomes a vehicle for stacking dozens of poison debuffs per second. Unlike traditional summoner builds, these spirits don't need to survive or deal heavy blows individually. Their role is simple: flood the field, apply poison stacks, and let the damage-over-time effect chew through bosses and packs alike. The result? Insane single-target damage - Bosses quickly drown in poison stacks. Smooth map clear - Minions aggressively seek targets while poison ticks finish the job. Strong defenses - With Grace, Determination, Defiance Banner, and block mechanics, you're far tankier than most summoners. Excellent scaling - From league start to red maps to endgame bosses, the build ramps consistently. Ascendancy Path: Necromancer The order of ascendancy nodes is critical for progression: 1.Commander of Darkness - Provides elemental resistance and aura effect scaling. This is a quality-of-life powerhouse for early leveling, helping you cap resists and boosting minion attack/cast speed. 2.Mindless Aggression - Increases minion damage, attack speed, and movement speed. This makes your SRS more aggressive and efficient at clearing maps. 3.Unnatural Strength - +2 to all minion skill levels. This is a massive spike in power that dramatically boosts both SRS damage and poison scaling. 4.Bone Barrier - A defensive staple. Adds physical damage reduction, minion life, and unlocks Bone Armor for emergencies. Together, these nodes provide the balance of offense, scaling, and survivability needed to carry the build from Acts into endgame. Leveling Progression Leveling with Poison SRS is straightforward, but it comes in phases: Acts 1-4: Basic Minions Use Summon Raging Spirits + Minion Damage. Add Melee Splash for better pack clear. At level 18, link in Chance to Poison. Level up supporting gems like Withering Step, Despair, and Herald of Agony, even if not used yet-they'll be vital later. Act 5-10: Transitioning to Poison Around level 50, begin shifting into poison scaling. Equip The Golden Rule jewel to reflect poison onto enemies. Focus your passive tree on minion poison and chaos damage nodes. Begin running Desecrate and Offering skills for utility. At this point, the build starts to ramp hard. SRS minions will now apply poison consistently, and mapping begins to feel effortless. Early Mapping Setup By the time you enter maps, your SRS should be linked as: Summon Raging Spirits - Unleash - Minion Damage - Chance to Poison - Void Manipulation On a 6-link, add Empower (for bossing) or Melee Splash (for smoother clear). Key Priorities: Golden Rule equipped. Auras: Grace, Determination, Defiance Banner. Gear: Cap resistances, stack life, and get a wand with +1 to minion skill gems or cast speed. Aim for a Despair on Hit ring. Manual casting works, but automation is a huge quality-of-life boost. Once you're comfortably in yellow maps, the build's scaling truly kicks in.Transition to Red Maps To push into higher-tier maps, focus on upgrades that scale both offense and defense: Weapon: A wand with +1 to minion or chaos gems, minion damage, and cast speed. Influence mods with "minions deal additional chaos damage" are best. Shield: Aegis Aurora is a game-changer, granting ES on block and creating a tanky recovery loop when combined with high armor and block chance. Cluster Jewels: Medium clusters with "Minions deal additional Chaos Damage" or "Unholy Grace" boost poison scaling. Large clusters with Call to Slaughter are excellent. Helmet: A +2 to SRS helm with minion life or poison chance. Chest: Grasping Mail or +1 to socketed gems bases. Curses: Automate Despair and add Temporal Chains for longer poison duration and crowd control. At this stage, also introduce Vaal Summon Skeletons for burst phases against tough bosses. Endgame Scaling In true endgame, the build transforms into a monster: Weapon: Best-in-slot is a +2 wand (+1 chaos, +1 minion) with high cast speed. A trigger wand automating offerings/curses is ideal. Helmet: +2 SRS helm crafted with Essence of Insanity for minion movement speed-this makes skulls even more aggressive. Cluster Jewels: Double medium clusters with chaos scaling, plus a large cluster for extra DPS. Auras & Curses: Run Despair + Temporal Chains fully automated, ideally supported for stronger effect. Gem Levels: Push SRS to level 28-30 with Empower 4, Enhance, and helmet enchantments. This alone can shred pinnacle bosses. With this setup, your army of skulls floods the screen, stacks poison instantly, and leaves bosses melting under layers of chaos damage. Gameplay Loop Boss Fights 1.Dash in and apply debuffs with Withering Step. 2.Drop Vaal Summon Skeletons for extra poison pressure. 3.Cast or auto-trigger Despair. 4.Rapidly summon SRS while staying mobile. Your focus is survival and positioning; the minions handle all the DPS. Mapping Dash through packs, summon a few spirits, and keep moving. Poison ticks after contact, so enemies often die moments later, letting you maintain momentum. Minions aggressively chase targets, keeping map flow smooth and fast. The loop is simple but rewarding: dash, summon, reposition, repeat. Strengths and Weaknesses Strengths: Extremely high single-target damage. Smooth, automated map clear. Strong defenses with armor, block, and auras. Easy to scale without requiring mirror-tier gear. Fun, thematic "ghost army" fantasy. Weaknesses: Minion AI can occasionally be clunky. SRS casting requires constant button pressing. Feels weaker without The Golden Rule or Despair ring. Slightly slower compared to hyper-zooming clear-speed builds. Final Thoughts The Poison SRS Necromancer in Path of Exile 3.26 is one of the most satisfying and versatile builds available. It balances incredible boss-killing power with safe mapping and strong defensive layers. While it demands a bit of setup with The Golden Rule, Despair ring, and gem levels, once those pieces are in place, the build truly comes alive. Whether you're a league starter pushing through the Acts or an endgame grinder taking on Uber bosses, this build scales naturally and rewards you with a fast-paced, fluid playstyle. If you've ever wanted to feel like you're commanding an unstoppable swarm of poisonous spirits, this is the build for you. Path Of Exile Products For Sale on MMOExp.com, buy POE currency, items, accounts, skins, boosting service and more. 365/24/7 online and enjoy a quality service, make an order now.

MMOexp-POE: Bleed Gladiator Build Guide for Survivability and Damage

With the release of Path of Exile 3.26, players are experimenting with new skills, ascendancies, and gearing options to tackle both mapping and endgame bosses. If you're looking for the most effective and fun builds this league, this guide highlights the top 10 best builds for 3.26. For each build, we'll cover its strengths, weaknesses, key mechanics, gearing priorities, and core gem setups-helping you choose the right path whether you're a beginner or a seasoned exile. 1. Lightning Arrow Deadeye Overview: The Lightning Arrow Deadeye remains one of the fastest and smoothest bow builds in the game, excelling at map clear with projectile-based AoE. By combining Lightning Arrow with Artillery Ballista, you achieve devastating screen-wide coverage. Offense: Scales flat elemental damage, attack speed, and critical strikes. Leverages projectile modifiers, Sniper's Mark, and Frenzy charges. Projectile speed also increases clear efficiency and offscreen kills. Defense: 100% spell suppression, high evasion, and elemental avoidance via Ancestral Vision. Life leech and Grace for sustain. Strengths: Incredible mapping speed and low input gameplay. Weaknesses: Limited bossing potential and less suited for hardcore. Best for: Players who value speed and flexibility in a league starter. 2. Volcanic Fissure Berserker Overview: A melee slam build that feels more like a ranged skill, thanks to fissures that snake across the ground and auto-target enemies. The Berserker ascendancy amplifies both speed and burst damage. Offense: Multiple fissure eruptions per cast, often three or more. Warcries like Seismic Cry boost attack speed and exerted damage. Prismatic Tincture adds uptime for massive bursts. Defense: Six Endurance charges, Fortify, and suppression gear. Overleech via Glorious Vanity offsets Berserker's life decay. Strengths: Lightning-fast clears and massive AoE coverage. Weaknesses: Requires precise positioning to maximize fissure eruptions. Best for: Players who like active, timing-based melee builds with explosive clears. 3. Poison Concoction Pathfinder Overview: This build fires poison-laced projectiles that ramp up deadly damage over time. The Pathfinder ascendancy shines with flask synergy, boosting both offense and survivability. Offense: Chaos damage, poison scaling, and critical strikes. Projectile speed ensures reliable application across maps. Defense: Evasion, energy shield, and flask-powered sustain. Life regeneration amplified by Pathfinder's flask mastery. Strengths: Budget-friendly, smooth to level, and reliable for mapping. Weaknesses: Boss damage is strong but requires flask uptime management. Best for: Players seeking an economical, flask-heavy build that scales into endgame. 4. Poison SRS Necromancer Overview: Summon Raging Spirits (SRS) become poison-dealing assassins, overwhelming enemies with minions that stack deadly DoTs. The Necromancer ascendancy boosts both minion power and poison scaling. Offense: Minion spam with chaos and critical strike scaling. High DPS once minions are in play. Defense: Minions act as a frontline shield. Energy shield and regen sustain the summoner. Strengths: Excellent mapping efficiency, safe ranged playstyle. Weaknesses: Minion AI can sometimes feel clunky against mobile bosses. Best for: Minion lovers who want poison mechanics layered in for strong bossing. 5. Bleed Gladiator Overview: This melee build stacks bleed effects with swift attacks, tearing through enemies while staying tanky thanks to Gladiator's defensive ascendancy. Offense: Scales physical damage, attack speed, and bleed multipliers. Benefits from popular bleed uniques and critical strike options. Defense: High life, armor, and block chance. Fortify and bleed immunity gear keep you safe. Strengths: High boss damage and strong defenses. Weaknesses: Clear speed lags behind top-tier projectile builds. Best for: Players who enjoy up-close melee combat with durability. 6. Explosive Arrow Ballista Overview: A hybrid between traps and totems, this build summons ballistas that fire explosive arrows, layering massive AoE explosions. Offense: Fire, projectile, and trap damage scaling. Leverages critical strikes and elemental penetration. Defense: Evasion, life, and flask mitigation. Careful placement allows safe play. Strengths: Extremely high clear speed and tactical gameplay. Weaknesses: Stationary ballistas can struggle against mobile bosses. Best for: Players who like strategic turret playstyles with explosive visuals. 7. Poison Concoction Slayer Overview: A variant of the Pathfinder setup, but with Slayer's powerful leech mechanics. It offers better sustain and tankiness while still pumping out deadly poison stacks. Offense: Chaos damage, poison scaling, and crit multipliers. High uptime with rapid attacks.Defense: Slayer's life leech and regen, plus Fortify. Naturally tankier than other poison builds. Strengths: Strong sustain, good mapping, and excellent bossing. Weaknesses: Slightly slower than Pathfinder due to flask reliance. Best for: Players who want a poison archetype with more survivability. 8. Ice Shot Miner Deadeye Overview: A clever hybrid that combines Ice Shot with mines for bursty, cold-based AoE. Deadeye ascendancy enhances projectile count and damage. Offense: Cold scaling, crit strikes, and extra projectiles. Mines provide safe ranged bursts. Defense: Evasion, dodge, and life leech. Mine playstyle allows distance-based safety. Strengths: Great clearing speed, flexible engagement ranges. Weaknesses: Mine detonation can feel clunky for some players. Best for: Tactical ranged players who want flexible, high-DPS gameplay. 9. Archmage Vortex Hierophant Overview: A caster powerhouse that leverages Vortex for consistent cold damage over time, fueled by Hierophant's mana sustain. Offense: Cold damage, spell damage, and crit scaling. Energy shield recharge ensures uptime. Defense: High energy shield, mana regen, and Hierophant buffs. Solid sustain in long boss fights. Strengths: Excellent bossing with consistent DoT uptime. Weaknesses: Early leveling feels slow until mana sustain is online. Best for: Players who love mana-stacking casters with tanky defenses. 10. Ground Slam Slayer Overview: A simple but effective melee build focused on Ground Slam and bleed stacking. The Slayer ascendancy provides sustain and survivability, making it beginner-friendly. Offense: Physical damage, attack speed, and bleed chance. Area coverage through Ground Slam's wide swings. Defense: High life pool, Fortify, and armor scaling. Slayer's strong leech mechanics keep you alive. Strengths: Reliable and straightforward melee with solid bossing. Weaknesses: Not as flashy or fast as meta-clearing builds. Best for: Beginners and veterans alike who want a reliable melee archetype. Final Thoughts No matter your preference, each of these builds offers a strong balance of offense, defense, and progression potential. With 3.26 introducing new endgame content and challenges, these builds are well-equipped to handle everything Wraeclast throws at you. Path Of Exile Products For Sale on MMOExp.com, buy POE currency, items, accounts, skins, boosting service and more. 365/24/7 online and enjoy a quality service, make an order now.