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Rockets League - Epic Games buys Psyonix, games are removed from Steam
Epic Games announced the acquisition of American studio Psyonix. The developer is known for its "Rocket League". As part of Steam, sales of the game will stop.
A loud noise in the indie game: Epic Games announced plans to acquire the Psyonix development studio. According to the two companies, the deal should be completed by the end of June 2019.
It is said that Psyonix, known for its popular Rocket League, will have offices in San Diego and all its employees. Players should not experience any changes in the short term, but they should change a lot in the coming months. Even then I think Rocket League Keys, Rocket League Crates and RL Items should not have a big impact on players.
By the end of this year, the "Rocket League" will be released on the Epic Games Store. Then stop selling the game on Steam, then all new buyers must visit the version in the Epic Games Store. Psyonix is committed to continuing to release future updates for all buyers of the Steam version. After all, everything else is very unwise, with up to 60,000 players who are participating in the most popular Steam games.
As part of the acquisition, in addition to this, the resources of the "Rocket League" official e-sports competition will increase. This season will end in June and the tournament will be held at the Prudential Center in New Jersey. Although it is the end of the season, the player's passion for the game is still unabated, as can be seen from the sales of the Rocket League Items. I hope that after the acquisition, it can still be like this.
Since the establishment of Psyonix, the studio has been working closely with Epic Games, so the acquisition of one or the other should not be too surprising. Therefore, the studio participated in the Unreal Tournament and the War Machine, and helped develop.
Even though the "Rocket League" can work together, this is why the game relies especially on the Unreal Engine.
The creators of Path of Exile realize that their comprehensive expansion has not reached the standard
At the end of February, the great Path of Exile received a new supplement and did not make fans happy. From here you can check out the details of the comprehensive extension, but now the team's supervisor has explained that they are not satisfied with the results and reveal the reasons.
"The synthesis is more than we expected," said research co-founder Chris Wilson. “It was developed during the Christmas season, and its game prototypes have been around for a while, and we don’t have much time to test it before launch or make potential changes it might need.” At the same time, POE Currency and the equipment needed for the game The feeling has also been greatly improved.
“Although our post-release improvements have greatly helped fans enjoy this content, we are fully aware that this is not the best we have done and does not meet the quality of Path of Exile we expect,” he said.
On the other hand, in the past days, different studies have revolved around the theme of “tightening”, which has been controversial, that is, in some development periods, in which working hours are triggered, the quality of life of developers is significantly deteriorated. This time they are members of Grinding Gear Games, the creators of Path of Exile. The final goal is a revolutionary version that can be used with POE Items and a way to improve its performance using POE PS4 Currency.
“Some studies have enabled their team to work 14 hours a day to roll out each patch with as many corrections and improvements as possible,” the executive continued. “Sometimes when we read the fans’ comments in the patch description, we feel that we are asked to do the same thing from the community, but I will not rule the company under these conditions, although there will inevitably be some optional extra payments. A version is coming, most of the Path of Exile development cycle has a good balance between work and work, which is necessary to keep employees happy, but it also means things have It took some time."
Director of Path of Exile opposes work austerity in video games
Behind the great game, there is usually a dark reality, a phenomenon that exists in the video game industry and many other industries. This is called austerity. This means that the research designer worked more than 12 hours a day for months and months of development to reach the release date.
In Reddit's publication, Chris Wilson, co-founder of Grinding Gear Games, who is responsible for Path of Exile research, commented: "Some studies have enabled their team to work 14 hours a day to launch patches that will best sustain the game. Sometimes When we read the comments from the community, we felt that we were asked to do so. "Recently, these time forums are often not discussing where to buy inexpensive POE Items, POE Orbs, POE PS4 Currency, etc., but in Discuss whether it should be overworked every day and constantly reduce the rest time of employees.
Wilson admits that it will take an extra few hours when they are about to launch a major update, but most development cycles keep the team "great balance" between work and life. He explained that the result is that some improvements take longer.
The most promising of all is not only a better understanding of the industry crisis, but also the community can understand the problem. Fortunately, fans of Path of Exile commented on these statements and are very supportive of this issue. After all, fans are most concerned about the final rendering of the game, and whether the price of POE Currency is reasonable.
I hope that the video game industry will find a new way to deal with this situation little by little. In particular, take care of the people behind the games we love, and avoid activities like Anthem or Fortnite.
Final Fantasy XIV: Shadowbringers adds dancers and Hrothgar
Final Fantasy XIV: Shadowbringers, the third expansion of the game after 2015's Heavensward and 2017's Stormblood, will add a second set of work and competitions after the previously announced Gunbreaker and Viera.
Game Director Naoki Yoshida revealed more information about the upcoming expansion in the keynote speech of the Final Fantasy XIV Fan Festival. The expansion plan will be released on July 2.
The second new work that Shadowbringers will introduce for Final Fantasy XIV is Dancer, a remote class that uses throwing weapons. The new job can also provide various rewards for teammates through performance dance, and FFXIV Gil is one of the awards.
At the same time, the second playable game with the new expansion is the male, Leonin Hrothgar. Similar to the only female Viera, the Hrothgar character will have unique heads, customizable features and their own tribe.
In addition to dancers and Hrothgar, Shadowbringers can even feature new towns such as The Crystarium and Eulmore and also a new area called Lakeland. There is a new put in place Shadowbringers called Eden, with a woman named Gaia.
The updated full trailer for Shadowbringers has also been released to provide a more complete picture of the new extension by including all the additional content it will bring to Final Fantasy XIV.
Shadow Blingers is a surprise announcement for the Final Fantasy XIV Fan Festival held by Square Enix in Las Vegas last November. Yoshida hinted at the arrival of a knife-winging work, similar to Final Fantasy VIII's Squall weapon, and the upcoming Viera, the rabbit race represented by Fran in Final Fantasy XII.
Last month in the Paris event confirmed the firearms work and Viera competition, as well as the new alliance raid, will cross Nier: Automata, trust system features, allowing non-player characters to accompany players in the dungeon, I wonder if non-players are allowed to provide players The right amount of Final Fantasy 14 Gil. Finally decided to use July 2 as the release date.
It's worth mentioning that Shadowbringers will heighten the game level limit from 70 to 80, as well as add a New Game Plus feature that permits players to relive the game's story when using current character.
Two European countries' Rockets League Nixes Loot Boxes
The Rocket League has released a patch to remove the booty box in two countries to comply with local laws prohibiting this practice. With the 1.61 patch, players in Belgium and the Netherlands are no longer able to use the earned keys to open the box "according to government regulations".
Last year, in response to concerns about games such as Star Wars Frontline 2, both countries claimed that the spoil box constitutes gambling and is therefore illegal. Governments in these countries believe that this practice may induce minors to gamble. In January, EA cancelled FIFA points in Belgium for the same reason. The situation about Rocket League Items is not yet known.
Some countries have made this practice illegal, but it is far from being fully resolved. Both New Zealand and France have determined that the booty box is not gambling, and investigations in the United States and Australia are still ongoing. This makes this inconsistent, like the Rocket League and FIFA, developers allow micro-transactions in certain countries rather than micro-transactions in other countries.
In February of this year, a US senator wrote to the Federal Trade Commission to criticize this practice as predatory. Soon after, the US Federal Trade Commission announced a public seminar but declined to comment on whether any formal investigations were underway.
Last year, ESRB responded to growing concerns by announcing new tagging tools to more clearly identify games with Rocket League Keys and similar micro-transactional solutions.
Free DLC: Final Fantasy XIV: Heavensward costs nothing to own PS4, PC (US, EU)
This week's Gold Week game deals on Steam, PlayStation Store and Nintendo Eshop are full of the latest deals, and the modern deals have been free gifts that Final Fantasy XIV Online players wish to grab. If you don't have Heavensward yet, the highly acclaimed DLC can be used free on PCs and PS4 until June 27.
Important: The PC version is free from the Square Enix store as an extension of its FFXIV Golden Week sales, while the PS4 version is available for purchase from the PlayStation store. However, both the PC and PS4 extensions need to play Final Fantasy XIV Online Starter Edition (in the case of PlayStation, you must have it even claimed). In addition, you can also buy FFXIV Gil, which may be much cheaper during this time. Square Enix pointed out that its Heavensward PC download is not compatible with the simplified version of the Steam version, so you must have a base game in some way outside of Steam.
Heavensward's expansion gained 9/10 from GameSpot because it excites and epicly continues the story of Final Fantasy XIV: A Realm Reborn, which presents a gorgeous visual effect, detailed environment and various dungeons and challenges . It is recommended that players prepare for the full Final Fantasy 14 Gil before entering the game to meet the challenge.
Critic Daveson wrote in his Heavensward comment: "Heavensward is an essential choice for those who spend more time than they admit in Eorzea." "Although new players or those who have never beaten Players who have completed the full story of A Realm Reborn may feel disgusted by being locked out and unable to enter the expansion state, but Final Fantasy XIV as a whole provides amazing value to those who are willing to immerse, and will only continue over time. Develop and grow."
Final Fantasy XIV's Hrothgar and Viera will be the latest playable games
In the latest Fantasy XIV's latest "producer's letter", game director and producer Naoki Yoshida revealed that due to the difficulty of developing new events for MMO, the gender-locked Hrothgar and Viera games will be the final match to FFXIV.
While it may not seem like it, adding a new contest to the game requires the development team to ensure that all projects are properly displayed on the new character model, and each project has its own unique expressions, gestures and expressions. At the same time, it must be ensured that the acquisition and use of FFXIV Gil is not affected.
Yoshida also discussed the possibility of getting a young character model for the player character. In essence, this is a flat attitude for “moral and moral reasons”. Both are due to the children's painful display of the child's ethical dilemma, and the player may use the youngster model to carry out the purpose.
The stream also discusses why only two new jobs were released in Shadowbringers and there are no specific therapists. Damcer was added to work as a remote DPS to make the subclass consistent with the three therapists and the three tanks, so the remote DPS work would be at the same level. Because time limits the development cycle, no new therapists have been developed, but Yoshida has noticed that fans want a new therapist to work, so we may see a fourth therapist, Shadow Brin. But players always need FF14 Gil, even if they release two new jobs.
"Rocket League" players finally got this demanding feature
The Rocket League summer roadmap has just been released, detailing the upcoming game content in the coming months.
With the upcoming "Rocket League's largest in-game event" in the next month, Psyonix hints at a new party system that will allow teammates to form a party on the post-match screen.
This will mean and your teammates to become team, queue as much as the next game, exchange platform profiles, first add the other as friends, then join the overall game together, and also give Rocket League Items to one another. Of course, you may also play alone.
Rocket League players are actually asking for this feature for a long time because it is missing from your Rocket League and is particularly now available in lots of popular games, for example Rainbow Six Siege, Overwatch, etc.
Finding and keeping the teammates amongst people is also an essential social aspect of the on-line experience, that helped me find many friends. Since the Rocket League is often a community-oriented game, this feature is definitely a problem. After locating a teammate, you are able to click and continue the action, and playing mafia wars with friends is amongst the most interesting experiences.
In addition to allowing for simpler team building, the Party-Up feature is expected to line up solo in competitive playlists, because you can easily find great teammates and players will be able to better use XP bonus queues as a party, which is absolutely Unlike the Rocket League Keys you got in the game. It should also reduce your friends list because you no longer need to have dozens of random friends just tagged "Rocket League".
According to the summer roadmap, players can expect to launch this feature "later this year" while improving the quality of life in trading and inventory management.
Final Fantasy XIV: Shadowbringers uses new screenshots to tease new Crafter Gear, Aetherite, etc
Final Fantasy XIV will soon receive its next extension called Shadowbringers, and Square Enix has been teasing with new screenshots. Recently posted on the game's Instagram account and depicting some of the elements we can get from the upcoming extension.
We can see the new disciples equipped by the hands of carpenters and goldsmiths (artisans), a rather colorful battle that seems to be a giant mech and a lot of Final Fantasy XIV Gil, and the Aetherite we will find in The First.
The extension will allow us to access a parallel world, and Aetherite will of course look completely different.
If you want to uncover more about Final Fantasy XIV and it is upcoming Shadowbringers, you can check out the most recent news concerning the new game around the official website, the Tokyo FanFest reveal, such as dancer work and also the Hrothgar competition, where FFXIV Gil is positioned. And focus on how the new Crystal City is made.
Just a few days ago, director and producer Naoki Yoshida explained why there would be no male Viera and female Hrothgar, and why expansion would not include treatment.
If you want to be prepared before the extended version is released, Final Fantasy XIV: Stormblood is currently available for PS4 and PC, and there will be more updates. Update 4.57 has just been released.
Final Fantasy XIV: Shadowbringers will officially launch the PS4 and PC on July 2.
FFXIV and FFXV crossover activities are now online
The long-awaited second half of the "Final Fantasy XIV" and "Final Fantasy XV" collaboration has arrived at FFXIV today. In the first half of the collaboration, the Queen of the Final Fantasy XIV birds appeared in Final Fantasy XV.
FFXIV players can assume the task as long as they have a level of war or magic 50 disciples, and have completed the main scene mission "Ultimate Weapons". The mission can be picked up in the UL "Black Man" to join the event "Hey, on the steps of Nalde. Or you can find Kipih Jakkya standing near Ul'Dahn Aetheryte Next to the crowd. Either way, Nets started with Kipih telling the player that the story of Prince Lucian, as well as the very frustrated and lonely NOCT sitting in the mid-Thanalan arrival.
The awards for this collaboration include Final Fantasy 14's first four-person installation, Jazz Garden, Noctis attire and hairstyle, and a Noctis Lucis Galleon Triple Black Society Card and Six Orchestrion, which you can't buy with FFXIV Gil, in this way you can plug your favorite FFXV music in your free company house.
The event will take place today from May 27, 2019, at 7:59 am Pacific Time.
Since Bleeding Cool's resident FXIXI ad addict suffers from insomnia, I have naturally completed everything that the event has to offer, including two independent duties and farm fate for various activity projects. This is probably the best crossover event in the history of the game. The FFXIV team did a great job in Noct's distorted animation, armiger, and even capturing his persevering emo attitude in plain text conversations. Yes, before you ask, you push Regalia over the desert of Thanalan.
Unfortunately, the main drawback of the event was the need to purchase 230,000 Maderville Gold Saucer coins instead of FF14 Gil for haircuts, triple three-in-one cards and mounts. Only Regalia is 200,000 MGP. This is cheap compared to many Gold Saucer mounts, but it can be a bit difficult to plant so many MGPs from mini games and triple triads during the event.
Of course, unless you want to see fate as a very, very rare installation drop. In this case, there is it. Still means you need to give up some MGP to get all the rewards, but for the average player, 30,000 MGP is more reasonable.
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