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MMOexp-Elden Ring: Obsidian Lamina Tricks for Backstabs and Escapes
Elden Ring has inspired players to revisit weapon classes that often go overlooked, and one of the most stylish yet underutilized families of weapons is the scythe class. These curved reaper tools don't just look menacing-they also offer unique mechanics that make them powerful in both PvE and PvP scenarios.
This article breaks down how scythes work, the best weapon choices, stat distribution, gear, and talisman setups, as well as practical invasion strategies drawn from live battles. By the end, you'll see why this weapon class is much more than just a fashion pick-it's a versatile toolkit for players who want to punish shields, control duels, and keep their enemies guessing.
Why Choose a Scythe Build?
On the surface, scythes don't look as strong as colossal swords or as reliable as katanas. But dig deeper, and you'll find they offer several unique advantages:
Shield Chip Damage: Scythes bypass a portion of block defense, making them excellent against greatshield users. In PvP, where turtle builds can stall fights, this is invaluable.
Fast Light Attacks: Despite their size, scythes have quick, sweeping light attacks. They can catch opponents off guard, especially after rolls.
Unique Combos: The standard Scythe's charged heavy can combo into Loretta's Slash, creating burst damage opportunities. Additionally, jump heavy attacks can link into light attacks for surprising chains.
Style and Reach: Few weapons can match the aesthetic appeal of scythes. Their reach and animations also feel distinct from the usual PvP meta.
In short: scythes are sleeper-strong for invasions. If you're tired of seeing the same Rivers of Blood and Moonveil builds, scythes provide refreshing gameplay with serious potential.
Scythe Weapon Options
The beauty of this class lies in its variety. Each scythe has a different niche, meaning you can mix and match depending on your preferred playstyle.
1. Standard Scythe
Strengths: Flexible, customizable Ash of War, and a deadly heavy attack combo with Loretta's Slash.
Best For: Players who want a balance of reliability and creativity.
Notes: A favorite for Chase because of its adaptability.
2. Grave Scythe
Strengths: Highest raw damage potential in the class.
Best For: Pure dexterity builds or those who want to maximize physical damage.
Notes: Works well with Bloodflame Blade for bleed pressure.
3. Winged Scythe
Strengths: Comes with the Angel's Wings Ash of War, which prevents healing on hit.
Best For: PvP invasions where denying flasks can swing fights.
Notes: Requires Faith investment, but the payoff is massive.
4. Halo Scythe
Strengths: Fires Miquella's Ring of Light, offering ranged harassment.
Best For: Zoning, pestering, or forcing opponents to roll predictably.
Notes: This one gets spammed often in invasions-if you've been annoyed by golden discs, this is the culprit.
5. Obsidian Lamina
Strengths: Reverse quickstep Ash of War enables sneaky backstabs and evasive maneuvers.
Best For: Trickster playstyles and high-mobility PvP.
Notes: While not the strongest damage dealer, its moveset is flashy and versatile.
6. Dynastic Sickle
Strengths: Unique follow-ups and stylish combos.
Best For: Fashion builds and creative players.
Notes: Less common, but fun to master.
Stats and Scaling
Scythes primarily scale with Dexterity, but some demand Faith and Arcane to unlock their true potential. A balanced distribution allows you to swap between multiple scythes in a single build.
Dexterity (Main Stat): Push this high for damage across all scythes.
Faith: Needed for Winged Scythe and Halo Scythe. Also boosts incantations.
Arcane: Useful for the Obsidian Lamina and bleed infusions.
Vigor & Endurance: Never neglect survivability in invasions.
Armor and Fashion
Unlike colossal builds that demand poise-stacked armor, scythe builds thrive on mobility and spacing. Armor choice is largely fashion-oriented, but mixing resilience with style is ideal.
Featured Look: Solitude set with Knight's Cavalry chest piece.
Why it Works: Slim, reaper-like aesthetic that complements the weapon class while still offering decent defenses.Best Talismans for a Scythe Build
Talisman slots can make or break your build. Here's a standard, effective setup:
1.Shard of Alexander-Boosts Ash of War damage, perfect for Loretta's Slash or Angel's Wings.
2.Two-Handed Sword Talisman-Increases two-handing damage, which scythe users frequently do.
3.Erdtree's Favor +2-Improves HP, stamina, and equip load.
4.Bull-Goat's Talisman-Provides poise to trade safely, crucial when using charged heavies.
Invasion Gameplay and Strategies
The heart of this build lies in invasions.
1. Shield Breaker
In Crumbling Farum Azula, scythes shredded through greatshields with ease. Opponents who relied on blocking quickly realized their defense was no match. This gave scythes a unique edge compared to other dexterity weapons.
2. Burst Combos
The heavy attack into Loretta's Slash created devastating burst moments. Timing is everything-bait aggression, endure the trade, then unleash the combo for massive damage.
3. Healing Denial
Winged Scythe's Angel's Wings repeatedly shut down flask usage. Hosts often panicked when their go-to sustain option was suddenly removed, handing momentum to the invader.
4. Mobility Tricks
The Obsidian Lamina's reverse quickstep allowed cheeky backstabs and escapes. Combined with terrain manipulation (like baiting players off staircases), mobility turned battles into psychological duels.
5. Team Fights
Against groups with phantoms and blues, Chase used scythes' wide swings to control space. In one fight, he even turned enemy aggression into opportunities for NPC allies to land finishing blows.
6. Humor and Style
From accidental "booty" combos to hilarious NPC dragon interference, the invasions highlighted how unpredictable and entertaining scythe gameplay can be. Style matters, and scythes deliver.
PvE Applications
While the focus here is PvP, scythes are no slouch in PvE. Their range and vertical sweeps make them ideal for handling mobs, while Winged Scythe's heal-block is perfect against bosses with regen mechanics. The Grave Scythe, with bleed infusion, can chunk even the toughest bosses.
Build Weaknesses
No build is perfect, and scythes have their drawbacks:
Lower Poise Damage: They don't stagger like colossal weapons.
Reliance on Combos: Burst damage requires setup-miss a heavy into Ash of War and you're vulnerable.
Split Scaling Needs: To unlock full variety, you must invest in multiple stats, which can delay power spikes.
Learning Curve: Timing and spacing are more demanding than meta weapons.
That said, in the hands of a skilled invader, these weaknesses become opportunities for creativity.
Final Thoughts
The scythe weapon class in Elden Ring deserves far more attention than it gets. From shield-chipping light attacks to devastating burst combos and unique utility like heal denial, scythes bring both flair and effectiveness to PvP invasions.
Whether you favor the raw power of the Grave Scythe, the healing denial of the Winged Scythe, or the trickster flair of the Obsidian Lamina, there's a scythe for every playstyle.
Most importantly, scythe builds are just plain fun. They bring back the thrill of experimentation in Elden Ring-reminding us that not every fight has to be about chasing the strongest meta weapon. Sometimes, wielding death's tool itself is the most rewarding way to play.
So next time you invade or set foot in the Lands Between, consider equipping a scythe. You might just carve yourself a new favorite build.
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MMOexp-Skull and Bones: Complete Guide to the Hellgate Serpent Cursed Torpedo Build
Good morning, pirates. If you' ve been sailing the seas in Skull and Bones Year Two, you' ve probably noticed how competitive naval combat has become. With new torpedoes, auxiliary gear, and furniture updates, the meta has shifted dramatically. Today, we' re diving into what might just be the strongest Brigantine DPS build so far-an all-in-one powerhouse capable of soloing some of the toughest commanders in the game.
This build takes full advantage of flooding mechanics, ramming bonuses, cursed torpedoes, and auxiliary synergies. The result? A fast, self-sustaining, high-damage monster that can shred through enemies while healing itself mid-fight.
Let' s break it down piece by piece.
Why the Brigantine?
The Brigantine shines as a DPS-focused ship with perks that synergize perfectly with flooding and ramming:
Bullhorn (Passive Perk)-Increases ramming damage by 45% and boosts speed when chasing enemy ships within 300 meters.
Flooding Weapon Damage +20%-Makes torpedoes and other flood-based weapons hit significantly harder.
Extra Damage vs Flooded Targets (+20%)-Once enemies are soaked, they' re sitting ducks for torpedo follow-ups.
Speed-Based Ramming Damage-Scales with velocity, up to +80% damage if the target is already flooded.
Flat +7,000 Ramming Damage-An incredible bonus that makes closing the distance devastating.
In short, the Brigantine' s perks scream "ram, flood, and repeat". With the right weapons and support gear, this ship can obliterate fleets while staying alive through constant healing.
The Core Weapon: Hellgate Serpent Torpedoes
At the heart of this build lies the Hellgate Serpent, a cursed torpedo that' s as deadly as it is self-sustaining.
Base Damage: 2,584 per torpedo.
Burning Damage: Each shot applies fire for added chip damage.
Self-Healing: Restores 20% of damage dealt as hull health, scaling up to 50% based on distance.
Best-in-Class Sustain: No other weapon in Skull and Bones heals this much.
What this means: if you land consistent long-range torpedo shots, you' re effectively unkillable. Against commanders and in plunder scenarios, the Hellgate Serpent ensures your health bar rarely dips below 75%.
Weapon Rolls
To maximize this build, you' ll want these weapon traits:
Dire Flooding-Boosts raw flooding damage.
Lethal Flooding-Increases critical flooding output.
Amplified Flooding-Stacks multiplicative bonuses for insane DPS.
Dire Burning / Amplified Burning-Rounds out your secondary damage through fire procs.
The synergy here is perfect: flooding makes enemies vulnerable, burning keeps damage ticking, and both feed into your healing loop.
Auxiliary Weapon: Spirit Collar
The auxiliary slot is where the build gets even more oppressive. The Spirit Collar deploys a spectral buoy that cripples enemy ships:
Base Damage: 1,767.
Illumination Debuff: Slows enemies by 50% and reduces armor by 20% for 3 seconds.
Specter Vulnerability: Weeping Specters become easier to kill.
Deadly Strike Trait: Frequently procs for 2,000-3,000 DPS, melting enemy health bars.
In practice, this buoy works as crowd control and damage amplification. Slowed, weakened ships become sitting ducks for your torpedoes, and the armor reduction makes your flooding crits land even harder.
Armor Choice: Nocturn Heart
Armor selection is simple here: Nocturn Heart.
Grants +15% damage while above 75% hull health.
Since Hellgate Serpent torpedoes constantly heal you, you' ll maintain this bonus almost indefinitely.
This turns the Brigantine into a snowballing damage machine-stronger the longer the fight drags on.
Game-Changing Furniture
Furniture often gets overlooked, but in this build it' s the glue that holds everything together. Here' s the setup:
1. Copper Plating Reinforcement
Reduces elemental ammo damage.
Decreases incoming secondary damage by 24% when above 50% health.
Increases threat generation by 15% (useful in plunders).
Flat +10% weapon damage across the board.
+100 to armor rating.
This one piece alone makes the Brigantine significantly tankier while boosting all weapon types.
2. Torpedo Works I
+19% secondary torpedo damage.
3. Tuning Station I
+20% secondary torpedo damage.
+13% projectile speed.
4. Devil' s Concoction
+12% burning damage.
+8% maximum burning range.
5. Expanding Corkscrew Station
+12% flooding damage.
+8% maximum flooding range.
6. Ramrod Workshop
-7% broadside reload time.
+7% secondary damage.
Together, this furniture set transforms your torpedoes into nuclear warheads. Flooding and burning damage scale multiplicatively, range increases ensure you' re healing from distance, and reload reductions keep the pressure on.Combat Tips and Tricks
Torpedo Aiming
Torpedoes fire at a slight angle. Use this rule of thumb:
Sailing right? Aim left.
Sailing left? Aim right.
This ensures your shots connect more reliably, especially against fast-moving ships.
Buoy Placement
Drop your Spirit Collar buoy early to slow enemies and shred their armor. This sets up your torpedoes for maximum impact.
Ramming Combos
Flood first, then ram. With Bullhorn perks, you can deal up to 80% bonus damage plus a flat +7,000 when the target is already flooded. It' s often enough to finish crippled enemies instantly.
Healing Sustain
Prioritize long-range torpedo shots when possible. The further they travel, the higher your healing percentage-up to 50% of damage dealt returned as health.
PvE Performance
This build has already proven itself against Skull and Bones' toughest bosses:
Commander Zang-Soloable thanks to high sustain and DPS.
Lee Tanning-Difficult due to lantern mechanics blocking torpedoes, but still manageable.
Leest-Fully soloable without external support.
Even in messy fights with adds and hazards, the Brigantine' s healing loop keeps you alive while enemies burn and flood around you.
Strengths of the Build
Massive DPS Output-Flooding + burning + torpedoes = insane numbers.
High Sustain-Self-healing keeps you above 75% HP for damage bonuses.
Crowd Control-Spirit Collar slows and weakens targets.
Boss Viable-Capable of soloing endgame commanders.
Flexible Damage Sources-Ramming, flooding, burning, torpedoes, and auxiliary damage.
Weaknesses of the Build
Reliant on Torpedoes-Lantern mechanics or obstacles can block shots.
Furniture-Dependent-Requires specific furniture to maximize damage scaling.
Positioning Required-Torpedoes demand proper angling and spacing to land effectively.
Final Thoughts
The Brigantine Hellgate Serpent DPS Build is easily one of the strongest setups in Skull and Bones Year Two. Between devastating torpedo volleys, constant healing, ramming bonuses, and Spirit Collar utility, this ship offers the full package.
It' s not just about raw numbers either. The build is fun-there' s something satisfying about watching your health bar refill as you blast enemies apart. Whether you' re looking to solo commanders, dominate plunders, or push endgame PvE, this Brigantine will carry you far.
So load up those cursed torpedoes, set sail, and let your enemies drown in fire and flooding.
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MMOexp-Diablo 4: Lidless Wall and Other Core Legendaries for Tornado Necro
Season 10 of Diablo 4 has delivered some wild new mechanics with the Chaos Uniques and Infernal Hordes mode, but one build is already pulling ahead of the pack: the Tornado Necromancer.
This setup isn't just strong-it's downright busted. With screen-filling tornadoes that shred everything in Torment 4, the Tornado Necro can carry entire groups solo. Enemies barely get a chance to spawn before they're consumed in a vortex of shadow damage. If you're looking for the most powerful Infernal Hordes build in Season 10, this is it.
Let's break it all down: how the build works, the new Chaos Perks you'll need, skills and passives, gearing for both mythic and non-mythic versions, and finally, what makes it so dominant in both farming and pushing.
Why the Tornado Necromancer?
The Necromancer has always been a powerhouse class, but this build pushes it into "omega S-tier" territory. Here's why:
Screen-Wide Coverage: Tornadoes can blanket the entire battlefield, one-shotting mobs on Torment 4 before they can react.
Solo Carry Potential: You can hard-carry a full four-player group while they AFK. Yes, it's that strong.
Scales Into Endgame: Not just a farming build-the Tornado Necro can push Pit 100+ with the right tweaks.
Farm-Friendly: Perfect for Infernal Hordes, which are going to be your main grind for rare loot in Season 10.
The only real competition comes from Sorcerer builds, which have higher survivability and mobility. But in terms of pure Infernal Horde clearing, nothing comes close.
Core Mechanic: Chaos Perks
The heart of this build is the new Chaos Perks in Season 10. Without them, the tornado spam doesn't work. The most important ones are:
Altar of the Balance
Swaps your core skills into ultimates and your ultimates into core skills.
This allows Bone Storm to become your spammable tornado-generating machine.
The skill is also converted into a darkness skill, giving access to shadow synergies.
Decimating Desecration
Your damage-over-time effects have a chance equal to your crit chance to deal 100x damage.
With this, crit scaling becomes essential-you ideally want to reach 100% crit chance.
Optional Chaos Perks
Mad Guard: Extra armor for survivability.
Crazy Brew: Highly recommended-massive attack speed buff, letting you fill the screen with tornadoes.
Alternating Alterations: For Pit pushing; adds another 40x multiplier when spamming Blight.
Skills and Playstyle
This build is hilariously simple in practice. Your main button? Bone Storm.
Bone Storm (Core Ultimate): Your bread and butter. With Altar of the Balance and gear interactions, it summons multiple tornadoes that cover the screen.
Darkness Fillers: You'll slot in Blight and Corpse Explosion, but mostly just to benefit from passive shadow bonuses.
Book of the Dead:
Sacrifice Skeletal Warriors and Mages for bonus shadow/crit damage.
Sacrifice Golem for crit damage.
This is a sacrifice build-no minions needed.
The result: a nonstop vortex of shadow tornadoes that auto-deletes mobs.
Gear Setup
The Tornado Necromancer needs specific legendaries and aspects to really shine. Below are the key items.
Core Legendaries
Lidless Wall (Shield): While Bone Storm is active, lucky hits can spawn another Bone Storm. This is how you flood the map with tornadoes.
Fists of Fate (Gloves): Boosts crit chance, attack speed, and vulnerability application. Essential for maximizing damage.
Bloodless Scream (Weapon): Adds ranks to darkness skills, synergizing with Bone Storm's shadow conversion.
Banish Sword's Talisman: Boosts core skills (which Bone Storm now counts as) and adds attack speed.
Reaper's Pursuit: More damage and movement speed.
Aspect of the Ultimate Shadow: Converts Bone Storm into a shadow skill-mandatory for the build.
Mythic Gear Highlights
Starless Sky (Ring): One of the best mythics in the game; tons of crit and attack speed.
Apojack Fer: Amplifies both ultimates and core skills (perfect for Bone Storm's hybrid state).
Finality: Increases Bone Storm's damage scaling significantly.
Non-Mythic Alternatives
Accelerating Aspect (Ring): If you lack Starless Sky, this is a solid replacement for attack speed.
Standard Crit/Attack Speed Rares: Prioritize affixes like crit chance, crit damage, and attack speed.
Key Stats
When rolling gear, here's what you want:
Crit Chance: Aim for 100% uptime.
Attack Speed: The faster you cast, the more tornadoes you summon.
Overpower Damage: Great for Pit pushing, but crit is more reliable for farming.
Max Resource: More essence = more damage scaling.
On defense:
Armor: Especially if skipping Mad Guard perk.
Life: Helps balance out the squishiness compared to Sorcerer.
Fortification: Gained passively through Necrotic Carapace and paragon nodes.Resource Management
This build consumes tons of essence. Without resource sustain, you'll run dry instantly. The solution:
"Casting Ultimate Restores Resource" Affix: Absolutely mandatory-this keeps your tornado spam infinite.
Off-Hand Affixes: Stack essence regen and max resource wherever possible.
With this, you essentially have infinite tornado spam with no downtime.
Paragon Boards
The paragon setup pushes the damage multipliers into the stratosphere:
Abyssal: Non-physical damage increase.
Dominate: More damage multipliers.
Scent of Death: Buffed in Season 10-synergizes perfectly with corpse-heavy fights.
Blood Bath: Adds crit damage and Dexterity scaling.
Sacrificial: Since you run no minions, it's free extra damage.
Wither + Control: Increases shadow damage and crowd control damage, excellent for both mobs and staggered bosses.
Ossified Essence: Increases essence generation and boosts bone skills with more resource.
Strengths
Unmatched Horde Clearing: Infernal Hordes melt instantly.
Ridiculous DPS: Bosses can die before their health bar even loads.
Group Carrying: Capable of soloing content while others AFK.
Push Potential: Can reach Pit 100+ with optimized gear and perks.
Weaknesses
Squishy: Much less survivability compared to Sorc builds. Requires good positioning or armor stacking.
Gear-Dependent: Needs the right Chaos perks and legendary setup.
Likely Nerf Target: The tornado spam feels overtuned and may get capped.
Real Gameplay Examples
Infernal Hordes: Hundreds of tornadoes covering the entire screen, one-shotting everything. Perfect for farming rare Season 10 gear.
Boss Fights: New bosses like Bartuk die so fast their HP bar doesn't even register before the tornadoes shred them.
Pit 112+ Push: Players have already cleared above 110 Pit tiers with this setup, proving its endgame viability.
Final Thoughts
The Tornado Necromancer is the clear front-runner for Season 10 of Diablo 4. It's absurdly strong in Infernal Hordes, dominates boss fights, and scales well into Pit pushing.
Yes, it's squishy compared to Sorcerer builds, and yes, a nerf is probably coming-most likely a cap on tornado count. But even with limitations, this setup will remain a top-tier Necromancer build for the foreseeable future.
If you're planning to grind Season 10 content, the Tornado Necro will make farming effortless and pushing fun. Cover the screen, melt everything, and enjoy being one of the most broken builds Diablo 4 has ever seen.
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MMOexp-Diablo 4: How Season 11 Might Deliver a Diablo 4.2.0 Moment
Based on what has been teased-and what content creators have whispered after hands-on testing-it looks like Diablo 4 is headed for a Diablo 4.2.0 moment, with foundational systems reworked from the ground up.
So, what could that look like? Let's break down the most likely and most requested overhauls, starting with the feature everyone has been begging for: skill tree improvements.
The Long-Awaited Skill Tree Overhaul
If you ask most players what system feels the most outdated in Diablo 4, the answer almost always circles back to skill trees. While the expansion added an ultimate skill and some new branching paths, the fundamental structure hasn't changed much since launch.
That's why a skill tree overhaul feels inevitable-and it's likely to be one of the first major changes Blizzard rolls out. Skill trees are the backbone of every ARPG. When they feel shallow or restrictive, the entire build system suffers.
Blizzard seems to know this. They've been hinting for months that gameplay-changing effects currently locked into the legendary aspect system may soon migrate into the skill tree itself. That would represent a seismic shift in how builds are created and customized.
Moving Gameplay Choice from Aspects to the Tree
Currently, many builds in Diablo 4 live or die based on legendary aspects. Take Pulverize Druids, for example. Without the Shockwave Aspect, Pulverize is just a cone-based AoE. With it, it becomes a full-screen cleave capable of wiping out entire packs in seconds.
The problem? That means one mandatory aspect defines the entire build. Slots that could be used for experimentation or unique items instead get locked into "required" aspects just to make the build function.
Now imagine this: instead of Shockwave being locked into an aspect, it's a branching choice within the skill tree. Suddenly, aspects no longer dictate how a build plays-they just boost power. That opens up far more space for experimentation. You'd be free to swap aspects in and out to enhance other parts of your kit, while still having the gameplay-defining options baked into the core of your class.
If Blizzard follows through on this, we're looking at a massive expansion of viable builds across every class. It wouldn't just be stronger-it would be more fun.
Elemental Re-Customization: A System with Endless Potential
One of the most exciting potential updates revolves around elemental flexibility.
Right now, elemental conversions are rare and highly restricted. A few aspects or talents let you tweak damage types-like adding poison to a druid skill-but options are thin, and usually tied tightly to class fantasy. Sorcerers use frost, lightning, or fire. Druids dabble with earth, storm, and poison. Barbarians largely stick to physical.
But what if Blizzard broke those walls down? Imagine:
A Fire Boulder Druid, rolling burning boulders that set the battlefield ablaze.
A Poison Hydra Sorcerer, summoning venom-spitting serpents instead of flame.
A Lightning Tornado Druid, turning whirlwinds into chain-lightning storms.
By letting players swap or augment skill elements, the developers wouldn't just be making builds stronger-they'd be making them infinitely more customizable. Entirely new archetypes could emerge overnight.
This type of flexibility has been teased before, particularly when Blizzard discussed the tempering system during its development. While it never fully materialized then, the upcoming overhaul feels like the perfect time to finally introduce it.Projectile and Quantity Manipulation: The ARPG Fun Factor
If elemental swaps give you flavor, then projectile manipulation gives you chaos. And chaos, in ARPGs, is often where the fun lives.
Quantity manipulation-things like multi-casting, extra projectiles, and duplication effects-has long been one of the most beloved mechanics in RPGs. Think of firing a single fireball… and instead unleashing fifteen in a cone that sprays across the screen.
This doesn't always make for the strongest build, but it makes for an incredibly fun one. Picture these possibilities:
A Fireball Sorcerer whose basic attack sometimes triple-casts or explodes into wide-cone volleys.
A Tornado Druid who can choose between one giant, damage-heavy whirlwind or a scatter of smaller tornadoes that pull enemies together.
A Bone Spear Necromancer who sends out multi-spears that ricochet and chain between enemies.
ARPGs thrive when they empower players to break the screen with creativity. Adding quantity manipulation into skill trees would create a whole new layer of choice-and give players the freedom to lean into spectacle as much as efficiency.
Branching Paths and Strategic Downsides
One key element of this overhaul could involve branching skill choices with meaningful trade-offs.
For example, you might choose between:
A giant tornado that pulls enemies into its vortex, dealing massive damage,
Or a volley of mini-tornadoes that deal less damage individually but cover the map in chaos.
Handled well, these kinds of choices could deepen build crafting without feeling punishing. The risk is leaning too far into negatives-something players often criticize in Path of Exile 2. Ideally, Diablo 4's overhaul would strike a balance: downsides should feel like playstyle trade-offs, not punishments.
More Than Just Numbers: Why This Overhaul Matters
These aren't just cosmetic tweaks. Shifting core systems like skill trees, aspects, and elemental options changes how the entire game functions.
Build Diversity: Moving gameplay modifiers into the tree frees aspects to focus on power scaling, dramatically increasing viable build options.
Replayability: Elemental swaps and projectile manipulation ensure classes feel fresh across multiple seasons.
Player Freedom: Instead of being forced into "mandatory" aspects, players can shape their builds from the ground up.
Put simply: this kind of overhaul makes Diablo 4 feel like a new game without needing a sequel.
Toward Diablo 4.2.0
From the leaks, teasers, and content creator impressions, it's clear Blizzard isn't just doing another round of tuning. These updates look like an attempt to answer nearly every major community criticism since launch: restrictive skill trees, lack of build diversity, aspect dependency, and shallow endgame systems.
If done right, Season 11 could mark the beginning of Diablo 4.2.0-a revitalized version of the game that finally lives up to its potential.
Will it work? That depends on execution. Too many trade-offs or poorly tuned downsides could sour the excitement. But if Blizzard leans into player creativity, freedom, and fun, this overhaul could be the moment Diablo 4 transforms from "good" into truly great.
Final Thoughts
Diablo 4 has been through its fair share of ups and downs since release. But with the massive overhauls coming at the end of 2025, Blizzard has a rare chance to reshape the game's future.
Skill tree expansions, elemental flexibility, projectile chaos, and the migration of gameplay effects from aspects to the tree all point toward one outcome: a Diablo experience that finally feels endless in its possibilities.
Whether you're dreaming of fire-infused boulders, tornado swarms, or a full-screen spray of fireballs, the potential is there. And if Blizzard delivers, the late-2025 update could be remembered not just as another patch, but as the moment Diablo 4 became the game fans always hoped it would be.
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MMOexp-POE: Best Ascendancy Choices for the Necromancer in 3.26
If you've been looking for a build that blends raw damage, smooth progression, and the thrill of commanding your own spectral army, then the Poison Summon Raging Spirits (SRS) Necromancer is exactly what you need in Path of Exile 3.26. This setup has everything: incredible boss damage, automated clear, defensive layers that keep you alive in tough content, and most importantly-it feels amazing to play. You'll be summoning dozens of fiery skulls that swarm enemies and melt them with layers of poison over time, creating the sensation of leading an unstoppable ghost legion.
In this guide, we'll cover:
How the build works
Leveling progression
Core gear and gems
Ascendancy choices
Scaling into red maps and the endgame
Playstyle tips for both mapping and boss fights
By the end, you'll have a clear roadmap to turn this build into a green cloud of death that dominates every part of the game.
How the Build Works
The Poison SRS Necromancer is a minion-based poison build. Instead of scaling big hits or crits, you rapidly summon raging spirit minions that attack enemies, each applying poison on hit. With mechanics like The Golden Rule jewel and poison chance scaling, every summoned skull becomes a vehicle for stacking dozens of poison debuffs per second.
Unlike traditional summoner builds, these spirits don't need to survive or deal heavy blows individually. Their role is simple: flood the field, apply poison stacks, and let the damage-over-time effect chew through bosses and packs alike.
The result?
Insane single-target damage - Bosses quickly drown in poison stacks.
Smooth map clear - Minions aggressively seek targets while poison ticks finish the job.
Strong defenses - With Grace, Determination, Defiance Banner, and block mechanics, you're far tankier than most summoners.
Excellent scaling - From league start to red maps to endgame bosses, the build ramps consistently.
Ascendancy Path: Necromancer
The order of ascendancy nodes is critical for progression:
1.Commander of Darkness - Provides elemental resistance and aura effect scaling. This is a quality-of-life powerhouse for early leveling, helping you cap resists and boosting minion attack/cast speed.
2.Mindless Aggression - Increases minion damage, attack speed, and movement speed. This makes your SRS more aggressive and efficient at clearing maps.
3.Unnatural Strength - +2 to all minion skill levels. This is a massive spike in power that dramatically boosts both SRS damage and poison scaling.
4.Bone Barrier - A defensive staple. Adds physical damage reduction, minion life, and unlocks Bone Armor for emergencies.
Together, these nodes provide the balance of offense, scaling, and survivability needed to carry the build from Acts into endgame.
Leveling Progression
Leveling with Poison SRS is straightforward, but it comes in phases:
Acts 1-4: Basic Minions
Use Summon Raging Spirits + Minion Damage.
Add Melee Splash for better pack clear.
At level 18, link in Chance to Poison.
Level up supporting gems like Withering Step, Despair, and Herald of Agony, even if not used yet-they'll be vital later.
Act 5-10: Transitioning to Poison
Around level 50, begin shifting into poison scaling.
Equip The Golden Rule jewel to reflect poison onto enemies.
Focus your passive tree on minion poison and chaos damage nodes.
Begin running Desecrate and Offering skills for utility.
At this point, the build starts to ramp hard. SRS minions will now apply poison consistently, and mapping begins to feel effortless.
Early Mapping Setup
By the time you enter maps, your SRS should be linked as:
Summon Raging Spirits - Unleash - Minion Damage - Chance to Poison - Void Manipulation
On a 6-link, add Empower (for bossing) or Melee Splash (for smoother clear).
Key Priorities:
Golden Rule equipped.
Auras: Grace, Determination, Defiance Banner.
Gear: Cap resistances, stack life, and get a wand with +1 to minion skill gems or cast speed.
Aim for a Despair on Hit ring. Manual casting works, but automation is a huge quality-of-life boost.
Once you're comfortably in yellow maps, the build's scaling truly kicks in.Transition to Red Maps
To push into higher-tier maps, focus on upgrades that scale both offense and defense:
Weapon: A wand with +1 to minion or chaos gems, minion damage, and cast speed. Influence mods with "minions deal additional chaos damage" are best.
Shield: Aegis Aurora is a game-changer, granting ES on block and creating a tanky recovery loop when combined with high armor and block chance.
Cluster Jewels: Medium clusters with "Minions deal additional Chaos Damage" or "Unholy Grace" boost poison scaling. Large clusters with Call to Slaughter are excellent.
Helmet: A +2 to SRS helm with minion life or poison chance.
Chest: Grasping Mail or +1 to socketed gems bases.
Curses: Automate Despair and add Temporal Chains for longer poison duration and crowd control.
At this stage, also introduce Vaal Summon Skeletons for burst phases against tough bosses.
Endgame Scaling
In true endgame, the build transforms into a monster:
Weapon: Best-in-slot is a +2 wand (+1 chaos, +1 minion) with high cast speed. A trigger wand automating offerings/curses is ideal.
Helmet: +2 SRS helm crafted with Essence of Insanity for minion movement speed-this makes skulls even more aggressive.
Cluster Jewels: Double medium clusters with chaos scaling, plus a large cluster for extra DPS.
Auras & Curses: Run Despair + Temporal Chains fully automated, ideally supported for stronger effect.
Gem Levels: Push SRS to level 28-30 with Empower 4, Enhance, and helmet enchantments. This alone can shred pinnacle bosses.
With this setup, your army of skulls floods the screen, stacks poison instantly, and leaves bosses melting under layers of chaos damage.
Gameplay Loop
Boss Fights
1.Dash in and apply debuffs with Withering Step.
2.Drop Vaal Summon Skeletons for extra poison pressure.
3.Cast or auto-trigger Despair.
4.Rapidly summon SRS while staying mobile.
Your focus is survival and positioning; the minions handle all the DPS.
Mapping
Dash through packs, summon a few spirits, and keep moving.
Poison ticks after contact, so enemies often die moments later, letting you maintain momentum.
Minions aggressively chase targets, keeping map flow smooth and fast.
The loop is simple but rewarding: dash, summon, reposition, repeat.
Strengths and Weaknesses
Strengths:
Extremely high single-target damage.
Smooth, automated map clear.
Strong defenses with armor, block, and auras.
Easy to scale without requiring mirror-tier gear.
Fun, thematic "ghost army" fantasy.
Weaknesses:
Minion AI can occasionally be clunky.
SRS casting requires constant button pressing.
Feels weaker without The Golden Rule or Despair ring.
Slightly slower compared to hyper-zooming clear-speed builds.
Final Thoughts
The Poison SRS Necromancer in Path of Exile 3.26 is one of the most satisfying and versatile builds available. It balances incredible boss-killing power with safe mapping and strong defensive layers. While it demands a bit of setup with The Golden Rule, Despair ring, and gem levels, once those pieces are in place, the build truly comes alive.
Whether you're a league starter pushing through the Acts or an endgame grinder taking on Uber bosses, this build scales naturally and rewards you with a fast-paced, fluid playstyle. If you've ever wanted to feel like you're commanding an unstoppable swarm of poisonous spirits, this is the build for you.
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MMOexp-POE: Bleed Gladiator Build Guide for Survivability and Damage
With the release of Path of Exile 3.26, players are experimenting with new skills, ascendancies, and gearing options to tackle both mapping and endgame bosses. If you're looking for the most effective and fun builds this league, this guide highlights the top 10 best builds for 3.26.
For each build, we'll cover its strengths, weaknesses, key mechanics, gearing priorities, and core gem setups-helping you choose the right path whether you're a beginner or a seasoned exile.
1. Lightning Arrow Deadeye
Overview:
The Lightning Arrow Deadeye remains one of the fastest and smoothest bow builds in the game, excelling at map clear with projectile-based AoE. By combining Lightning Arrow with Artillery Ballista, you achieve devastating screen-wide coverage.
Offense:
Scales flat elemental damage, attack speed, and critical strikes.
Leverages projectile modifiers, Sniper's Mark, and Frenzy charges.
Projectile speed also increases clear efficiency and offscreen kills.
Defense:
100% spell suppression, high evasion, and elemental avoidance via Ancestral Vision.
Life leech and Grace for sustain.
Strengths: Incredible mapping speed and low input gameplay.
Weaknesses: Limited bossing potential and less suited for hardcore.
Best for: Players who value speed and flexibility in a league starter.
2. Volcanic Fissure Berserker
Overview:
A melee slam build that feels more like a ranged skill, thanks to fissures that snake across the ground and auto-target enemies. The Berserker ascendancy amplifies both speed and burst damage.
Offense:
Multiple fissure eruptions per cast, often three or more.
Warcries like Seismic Cry boost attack speed and exerted damage.
Prismatic Tincture adds uptime for massive bursts.
Defense:
Six Endurance charges, Fortify, and suppression gear.
Overleech via Glorious Vanity offsets Berserker's life decay.
Strengths: Lightning-fast clears and massive AoE coverage.
Weaknesses: Requires precise positioning to maximize fissure eruptions.
Best for: Players who like active, timing-based melee builds with explosive clears.
3. Poison Concoction Pathfinder
Overview:
This build fires poison-laced projectiles that ramp up deadly damage over time. The Pathfinder ascendancy shines with flask synergy, boosting both offense and survivability.
Offense:
Chaos damage, poison scaling, and critical strikes.
Projectile speed ensures reliable application across maps.
Defense:
Evasion, energy shield, and flask-powered sustain.
Life regeneration amplified by Pathfinder's flask mastery.
Strengths: Budget-friendly, smooth to level, and reliable for mapping.
Weaknesses: Boss damage is strong but requires flask uptime management.
Best for: Players seeking an economical, flask-heavy build that scales into endgame.
4. Poison SRS Necromancer
Overview:
Summon Raging Spirits (SRS) become poison-dealing assassins, overwhelming enemies with minions that stack deadly DoTs. The Necromancer ascendancy boosts both minion power and poison scaling.
Offense:
Minion spam with chaos and critical strike scaling.
High DPS once minions are in play.
Defense:
Minions act as a frontline shield.
Energy shield and regen sustain the summoner.
Strengths: Excellent mapping efficiency, safe ranged playstyle.
Weaknesses: Minion AI can sometimes feel clunky against mobile bosses.
Best for: Minion lovers who want poison mechanics layered in for strong bossing.
5. Bleed Gladiator
Overview:
This melee build stacks bleed effects with swift attacks, tearing through enemies while staying tanky thanks to Gladiator's defensive ascendancy.
Offense:
Scales physical damage, attack speed, and bleed multipliers.
Benefits from popular bleed uniques and critical strike options.
Defense:
High life, armor, and block chance.
Fortify and bleed immunity gear keep you safe.
Strengths: High boss damage and strong defenses.
Weaknesses: Clear speed lags behind top-tier projectile builds.
Best for: Players who enjoy up-close melee combat with durability.
6. Explosive Arrow Ballista
Overview:
A hybrid between traps and totems, this build summons ballistas that fire explosive arrows, layering massive AoE explosions.
Offense:
Fire, projectile, and trap damage scaling.
Leverages critical strikes and elemental penetration.
Defense:
Evasion, life, and flask mitigation.
Careful placement allows safe play.
Strengths: Extremely high clear speed and tactical gameplay.
Weaknesses: Stationary ballistas can struggle against mobile bosses.
Best for: Players who like strategic turret playstyles with explosive visuals.
7. Poison Concoction Slayer
Overview:
A variant of the Pathfinder setup, but with Slayer's powerful leech mechanics. It offers better sustain and tankiness while still pumping out deadly poison stacks.
Offense:
Chaos damage, poison scaling, and crit multipliers.
High uptime with rapid attacks.Defense:
Slayer's life leech and regen, plus Fortify.
Naturally tankier than other poison builds.
Strengths: Strong sustain, good mapping, and excellent bossing.
Weaknesses: Slightly slower than Pathfinder due to flask reliance.
Best for: Players who want a poison archetype with more survivability.
8. Ice Shot Miner Deadeye
Overview:
A clever hybrid that combines Ice Shot with mines for bursty, cold-based AoE. Deadeye ascendancy enhances projectile count and damage.
Offense:
Cold scaling, crit strikes, and extra projectiles.
Mines provide safe ranged bursts.
Defense:
Evasion, dodge, and life leech.
Mine playstyle allows distance-based safety.
Strengths: Great clearing speed, flexible engagement ranges.
Weaknesses: Mine detonation can feel clunky for some players.
Best for: Tactical ranged players who want flexible, high-DPS gameplay.
9. Archmage Vortex Hierophant
Overview:
A caster powerhouse that leverages Vortex for consistent cold damage over time, fueled by Hierophant's mana sustain.
Offense:
Cold damage, spell damage, and crit scaling.
Energy shield recharge ensures uptime.
Defense:
High energy shield, mana regen, and Hierophant buffs.
Solid sustain in long boss fights.
Strengths: Excellent bossing with consistent DoT uptime.
Weaknesses: Early leveling feels slow until mana sustain is online.
Best for: Players who love mana-stacking casters with tanky defenses.
10. Ground Slam Slayer
Overview:
A simple but effective melee build focused on Ground Slam and bleed stacking. The Slayer ascendancy provides sustain and survivability, making it beginner-friendly.
Offense:
Physical damage, attack speed, and bleed chance.
Area coverage through Ground Slam's wide swings.
Defense:
High life pool, Fortify, and armor scaling.
Slayer's strong leech mechanics keep you alive.
Strengths: Reliable and straightforward melee with solid bossing.
Weaknesses: Not as flashy or fast as meta-clearing builds.
Best for: Beginners and veterans alike who want a reliable melee archetype.
Final Thoughts
No matter your preference, each of these builds offers a strong balance of offense, defense, and progression potential. With 3.26 introducing new endgame content and challenges, these builds are well-equipped to handle everything Wraeclast throws at you.
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MMOexp-CFB 26: How to Use Strategy Items to Boost Your Team
If you're trying to put together the best possible squad in College Football 26, you've probably already realized it takes more than just high overall players. Strategy items can make or break your lineup. The right boosts can turn a good quarterback into a cannon-armed monster, or push your defensive backs over that all-important 90 coverage threshold.
But here's the problem: strategy items are confusing, hard to find on the auction block, and constantly being updated with each season. With Season 2 dropping, many players are asking the same question: What are the best strategy items in the game right now, and how do I get them?
This guide will walk you through the different types of strategy items, why they're so important, and which ones you should be targeting to maximize your team's potential.
Why Strategy Items Matter
Strategy items are the hidden cheat codes of College Football 26. Unlike players, they don't just impact one position-they boost entire position groups or, in some cases, your entire team.
That means a single item can push multiple players over a key threshold. Think about what happens when your cornerbacks jump from 88 to 90 man coverage, or your quarterback gets +2 throw power. Those little bumps are the difference between giving up a touchdown and getting an interception-or between a deep ball being underthrown and dropped right in stride for six.
They don't just pad stats, either. They help your team play above their listed overall, which is why competitive players treat them like mandatory upgrades.
Breaking Down the Types of Strategy Items
There are several categories of strategy items in the game:
1.Offensive Strategy Items-Boost your QB, receivers, or offensive line.
2.Defensive Strategy Items-Boost coverage, tackling, and pass rush.
3.Team Strategy Items-Boost your entire squad regardless of team chemistry.
4.Program-Specific Items-Like Walk-On Wonders or Standouts, which give bonuses to certain program players.
Let's dive into each and highlight the best options.
Offensive Strategy Items
If you're building an elite offense, your first priority should be your quarterback. Quarterback boosts are hands-down the most impactful because they directly affect your ability to make big plays.
Going Deep (Throw Power +1, Deep Accuracy +1)-This is an excellent starter item because that extra throw power opens up deeper routes that your QB otherwise couldn't hit.
Rare QB Boost (+2 Throw Power, +1 Deep Accuracy)-The gold standard. If you can get this, your quarterback becomes a field-stretching machine. Even average QBs start feeling elite with the right throw power bump.
For receivers, you can look for boosts like:
+2 Release, +1 Deep Route Running-Helps them get separation against press and coverage.
+2 Jumping, +1 Spectacular Catch-Great if you rely on high-point passes and contested catches.
But again-prioritize your quarterback. That's the engine of your entire offense.
Defensive Strategy Items
On defense, you've got two main goals: coverage and pass rush.
For the secondary, look for items that boost man and zone coverage:
Rare Locked In (+2 Zone, +1 Play Recognition for Cornerbacks)-Excellent for zone-heavy schemes.
Rare Guy Security (+1 Man, +1 Zone, +1 Play Recognition for Safeties)-Extremely versatile, keeps your last line of defense sharp.
Rare Wanderer (+1 Zone, +1 Play Rec, +1 Awareness for Safeties)-Another strong option if you rely on your free and strong safeties to make plays.
For your defensive line and pass rushers:
Notre Dame Team Chem (+2 Zone, +1 Finesse Move)-Boosts your coverage and your ability to pressure the QB.
Georgia Team Chem (+2 Zone, +1 Play Recognition)-Great all-around defensive boost.
Boise State Team Chem (+2 Man, +1 Zone)-The go-to for players who live in man coverage.
What's crazy is how these boosts stack. With the right combo, you can push corners and safeties over 90 in both man and zone coverage, making them lockdown defenders.
Team Strategy Items
Here's where things get really fun. Team strategy items don't just impact position groups-they apply across your entire roster, no matter who you have.
For example:
Pittsburgh Team Chem (+2 Man, +1 Block Shedding)-Gives your entire team boosts in man coverage and block shedding, including offensive players.
Notre Dame Team Chem (+2 Zone, +1 Finesse Move)-As mentioned above, great for both DBs and pass rushers.
Georgia Team Chem (+2 Zone, +1 Play Recognition)-One of the most balanced boosts available.
It doesn't matter what theme team you're running-these universal items make every squad better.Program-Specific Strategy Items
One often overlooked category is program-specific items like Walk-On Wonders.
For example, the Walk-On Wonder item gives:
+1 Speed, +2 Man, +2 Catching, +2 Tackling (for Walk-On Wonder players).
That may sound niche, but if you're running Antoine Peak or other Walk-On Wonder players, it's basically free stat upgrades. In the early to mid-game, this can make budget players perform like elites.
How to Get Strategy Items
Here's the frustrating part: strategy items can be hard to come by. They're rare on the auction block, and when they do show up, they sell quickly. Many go for 40–50k coins or more.
There are three main ways to get them:
1.Auction House Sniping-Keep refreshing. If you see a rare one like "Locked In" or "Guy Security," grab it fast.
2.Packs-You can pull strategy items from packs, but it's hit or miss. Expect to see a lot of commons and uncommons before you land a rare.
3.Store Offers-Strategy Item Fantasy Packs let you choose from two. You may not get the best ones right away, but it's one of the more reliable methods.
The Best Overall Strategy Items Right Now
So, after testing and research, here are the strategy items you should target in College Football 26 Season 2:
Offense: Rare QB boost (+2 Throw Power, +1 Deep Accuracy).
Defense: Rare Locked In for corners, Rare Guy Security for safeties.
Team Chem: Notre Dame, Georgia, or Boise State depending on your scheme.
Program: Walk-On Wonders if you're running their players.
These combinations maximize both sides of the ball. You'll have an offense capable of airing it out deep and a defense that can clamp down on man or zone.
Final Thoughts
Strategy items are one of the most important, yet most overlooked, aspects of building a top-tier team in College Football 26. They may not have the flash of a new Headliner card, but the boosts they provide can completely transform your roster.
The grind for these can be tough-sniping auctions, opening packs, or completing program challenges-but when you finally land that perfect item, the payoff is massive.
If you're serious about competing for wins (and avoiding those rage quits when your defense clamps), don't sleep on strategy items. They're the hidden edge separating good teams from championship squads.
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MMOexp-10 Mistakes to Avoid in College Football 26 Dynasty Mode
Dynasty mode has always been the crown jewel of college football games, and College Football 26 takes it to another level with features like the transfer portal, deeper recruiting, revamped coaching trees, and more realistic gameplay. But with more complexity comes a learning curve. If you want to maximize your dynasty and avoid rookie mistakes, you'll need more than just a stacked roster-you'll need a strategy.
Below, we'll break down 10 things that will instantly make you a better Dynasty player in College Football 26. Whether you're rebuilding a small school into a powerhouse or maintaining a national contender, these tips will give you the edge.
1. Pay Attention to the Players Leaving Screen
Every offseason begins with heartbreak-star players leaving for the NFL Draft, graduating, or hitting the transfer portal. But most players miss out on an underrated feature: you can also view other teams' departing players.
This screen isn't just about your roster-it's a scouting goldmine. When you check who's entering the transfer portal across the nation, you'll notice key details:
Overall rating: Sometimes you'll spot a 92 OVR wideout looking for a new home.
Hometown ties: Players often lean toward schools close to home.
Dealbreakers: Championship contenders or playing time can be make-or-break factors.
Abilities: You can see what traits and physical skills transfers will bring with them.
Take advantage of this window before simming to the offseason. It could set up a huge pickup for your program.
2. The Transfer Portal is the Great Equalizer
The transfer portal has completely changed the game. In CFB 26, it's hands down the best tool for a rebuild.
If you're running a low-rated program, you can transform a 60 OVR roster into a 90 OVR contender in just one year-all through transfer work. Smaller schools can feast on overlooked three-star players, many of whom come at zero scholarship cost.
A few key things to note:
Quarterbacks are rated differently: A 4-star QB may only be low-80s overall, but QBs are valued on potential, not just raw rating.
Go after freshmen from big schools: If a 3-star freshman WR transfers out of Tennessee, he's probably a former 4-star who just couldn't crack the depth chart. His development trait is likely stronger than a junior leaving Rice.
If you want to win fast, the portal is your best friend.
3. Playbook Choice is Everything in Simulation
Here's a secret: playbooks can swing results more than roster talent in simulation.
For example, Duke-yes, Duke-often dominates dynasties because their Air Raid "Veron Shoot" playbook is absurdly effective in sim. Even with 70-rated players, they can run the table.
If your sim record doesn't match your roster strength, change your playbook. The Duke Veron Shoot is currently the best offensive book for sim wins. On defense, the 3-3-5 stack was strong last year, though the jury's still out on the CFB 26 meta.
It might not feel authentic to run another school's playbook, but if you want to win, it works.
4. Coaching Trees Are Slower Than Ever
Upgrading your head coach has always been a grind, but in CFB 26, it's even tougher. The max level has been raised to 100, and upgrades are way more expensive.
Tips for faster progression:
Use pre-order bonuses: If you start with 100 extra coach points, don't waste them.
Turn on faster XP sliders: Unless you plan to run an 8+ year dynasty, crank this up. You'll unlock abilities at a realistic pace instead of waiting forever.
Don't feel guilty: Adjusting XP speed isn't cheating-it just keeps the game fun.
If you're aiming for a shorter rebuild, this is a must.
5. Gameplay and XP Sliders Can Save Your Dynasty
Default sliders aren't perfect. If you're struggling, don't be afraid to tweak:
Gameplay difficulty: Heisman is tough, but often not balanced. All-American tends to play the most realistic football. Start on Heisman, and if it feels too artificial, drop down.
Position XP sliders: Certain positions simply don't develop properly.
Defensive tackles lag far behind DEs-consider boosting them to 200%.
Wide receivers may develop too fast-you might lower them to 75%.
Remember: this is your dynasty. Adjust until it feels right.
6. Ignore Transfer Portal Visits
This one's simple: don't waste your time on transfer visits.
They currently don't matter and don't impact commitments. Focus instead on identifying undervalued transfers-especially freshmen from powerhouse schools who just got buried on a depth chart.7. Development Traits are King
If you want long-term success, forget raw overall ratings. What really matters is development trait.
Star or Elite development = massive XP gains in offseason training.
Normal development players plateau quickly.
When recruiting:
Prioritize 4-star and 5-star athletes.
Look for "Gem" designations-they guarantee higher development.
Never cut a player with star or elite dev, even if their rating looks average.
And if you want to boost development? Win awards. A freshman WR who wins Freshman of the Year will often see their trait bump up.
8. Use Playing Time Grades to Scout Hidden Gems
One of the sneakiest tricks in recruiting is using playing time grades.
When looking at prospects, check their grade on the right side of the screen:
D or C grades usually mean below-average prospects.
A+ grades often hide the best players in the class.
For example, you can identify the best QB in a class without full scouting. If his playing time grade is an A+, chances are he's a diamond in the rough.
This method works across multiple positions but is most effective for QBs.
9. Don't Always Start the Highest-Rated Player
Dynasty success isn't about starting the guy with the highest overall rating-it's about balancing playing time with development.
Example:
The CPU might want you to start a 92 OVR junior QB.
But if you've got a redshirt freshman with elite development and 95 speed, he should play now. If you bench him, he might transfer out.
You have to manage your depth chart carefully. Always give young players with elite traits a chance to develop.
10. Running the Ball? Stop Sprinting
A gameplay tip to close things out: never sprint behind the line of scrimmage.
When you hold R2 (or RT on Xbox) before hitting the hole, defenders shed blocks instantly. But if you stay patient, blocks hold longer and lanes open up.
Practice this habit:
No sprinting until you hit the line.
Then burst through for maximum yards.
It feels counterintuitive, but it makes a huge difference in rushing efficiency.
Final Thoughts
Dynasty mode in College Football 26 is deeper and more strategic than ever before. Whether you're mastering the transfer portal, adjusting sliders, or learning to prioritize development traits, the difference between an average dynasty and a legendary one often comes down to small details.
If you apply these 10 tips-especially focusing on the portal, playbooks, and development-you'll instantly see better results in your dynasty runs.
And remember: this is your dynasty. Don't be afraid to tweak sliders, experiment with schemes, or break traditions to make your program thrive.
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MMOexp-Elden RIng Why Rusted Anchor + Roar Medallion Destroys
If you're looking for a build in the Elden Ring that combines raw power, absurd trading potential, a pure Strength setup built around the Rusted Anchor. This unassuming great axe delivers some of the most devastating trades in the game thanks to its unique pierce damage profile, synergizing perfectly with hyper armor heavy attacks and Ash of War buffs.
This isn't just a build-it's a freight train in weapon form.
Why the Rusted Anchor Hits So Hard
At first glance, the Rusted Anchor looks like any other great axe, but there's a twist: it deals 100% pierce damage. This matters because of a little-known mechanic-when players are in their attack animation, their pierce absorption drops dramatically. Chase demonstrates this in the video: his pierce absorption is normally 28, but during attack frames, it drops to 17, meaning incoming pierce damage hurts significantly more.
That's where the Rusted Anchor shines. If enemies swing into you while you're attacking with a hyper armor move, you not only tank through their hit but punish them with boosted pierce counter damage. The result? Opponents evaporate in one or two trades.
The Core of the Build-Braggart's Roar and Buff Stacking
The build revolves around Braggart's Roar, an Ash of War that provides a heavy attack chain with massive hyper armor. This pairs beautifully with the Rusted Anchor's pierce profile. To push the damage into"delete phantoms instantly" territory, the setup stacks multiple roar and heavy attack buffs:
Roar Medallion-Increases the damage of roar-based attacks, including Braggart's Roar's heavy swings.
Highland Axe (off-hand)-Passively boosts roar damage even if you're not actively using it.
Two-Handed Sword Talisman-Buffs damage while two-handing a weapon.
Spear Talisman-Enhances counterattack damage for pierce weapons.
With all of these active, Chase's heavy attacks become nuclear strikes. He pushes Strength to 80 to maximize scaling, while the rest of his points are invested in Vigor for survivability and Endurance for poise and stamina.
Stat & Gear Breakdown
Main Weapon: Rusted Anchor (Great Axe-100% pierce damage)
Off-Hand: Highland Axe (for roar damage bonus)
Ash of War: Braggart's Roar
Talismans:
1.Roar Medallion
2.Highland Axe (passive buff)
3.Two-Handed Sword Talisman
4.Spear Talisman
Armor: a set with solid poise and defenses while keeping his preferred fashion.
Stats:
Strength: 80 (hard cap for maximum scaling)
Vigor & Endurance: Balanced for tankiness and stamina pool
Dexterity: Minimum to wield the Rusted Anchor
Playstyle-Winning Trades by Design
The strategy is simple but brutally effective:
1.Buff Up-Activate Braggart's Roar and any consumables (Exalted Flesh, Bubble Tear).
2.Bait an Attack-Close the gap so the opponent swings first.
3.Trade Through Hits-Use hyper armor heavy attacks to absorb their strike and punish with amplified pierce counter damage.
4.Control the Space-Against evasive players, mix in running heavies or quick swings to condition their dodges.
5.The build thrives in invasions where enemies feel safe attacking into you-not realizing that's exactly what you want.
Invasion Highlights
Subterranean Shunning Grounds-Phantom Down in One Swing
One phantom gets separated from their host, and Chase greets them with a fully buffed heavy. The hyper armor lets him ignore their swing entirely, resulting in an instant knockout. Later in the same invasion, a coordinated group gets funneled into a tight space, giving Chase perfect trade opportunities.
The Dragon's Pit-Host Deletes Himself
After buffing, Chase faces a host wielding the Sword of Night and Flame alongside a hammer user. In true"you did this to yourself`" fashion, the host attacks directly into a heavy swing and simply ceases to exist. The pierce counter damage bonus is that punishing.
Specimen Storehouse-Elevator Ambush Attempt
Chase tries to line up a hilarious elevator ambush by timing a greatbow shot, but misses. Fortunately, the follow-up anchor swings make up for it, nearly scoring a triple kill. Even when plans fail, the Rusted Anchor's raw power saves the day.Stormveil Castle-The Most Passive Host Ever
One host refuses to attack unless Chase targets their friends, making for a slow, chess-like invasion. Chase plays patiently, conditioning the group with single swings before suddenly mixing in a charged heavy to secure kills. Eventually, the"anime dodge" antics of the wizard can't save them from a fully buffed trade.
Why This Build Works So Well
Several factors make this Rusted Anchor setup a monster in invasions:
1.Pierce Damage Mechanics-Attacking players naturally take more pierce damage, and most opponents won't realize they're playing into a disadvantage.
2.Hyper Armor Safety-You can commit to swings without fear of stagger, forcing trades in your favor.
3.Buff Synergy-Every talisman, weapon, and Ash of War choice stacks toward one goal-massive heavy attack damage.
4.Strength Scaling-At 80 Strength, the Rusted Anchor hits its full potential, and heavy attacks hit like freight trains.
5.Surprise Factor-Many players underestimate the Rusted Anchor's speed and reach, leading them to trade when they shouldn't.
Counterplay & Weaknesses
No build is invincible, and while the Rusted Anchor dominates trades, it does have weaknesses:
Fast Weapons-Quick-strike builds can hit multiple times before your heavy connects.
Roll Punishing-Skilled opponents may dodge the initial heavy and punish the recovery.
Latency Issues-As seen in the wizard invasion, slow weapons suffer against high-lag targets.
Kiting Opponents-Players who refuse to engage directly can drag fights out, forcing you to close distance creatively.
These are mitigated by patience, spacing, and having a faster backup weapon for certain matchups.
Final Thoughts-A Strength Lover's Dream
The Rusted Anchor build is a perfect blend of mechanics exploitation and raw power. By combining pierce damage with hyper armor and layered buffs, it punishes anyone who dares to trade. Whether you're deleting phantoms in one swing or forcing hosts into bad trades, the satisfaction factor is off the charts.
Elden Ring Products For Sale on MMOExp.com, buy elden ring currency, items, accounts, skins, boosting service and more. 365/24/7 online and enjoy a quality service, make an order now.
MMOexp-Elden Ring How Pierce Damage Makes the Rusted Anchor a PvP Monster
If you're looking for a build in the Elden Ring that combines raw power, absurd trading potential, a pure Strength setup built around the Rusted Anchor. This unassuming great axe delivers some of the most devastating trades in the game thanks to its unique pierce damage profile, synergizing perfectly with hyper armor heavy attacks and Ash of War buffs.
This isn't just a build-it's a freight train in weapon form.
Why the Rusted Anchor Hits So Hard
At first glance, the Rusted Anchor looks like any other great axe, but there's a twist: it deals 100% pierce damage. This matters because of a little-known mechanic-when players are in their attack animation, their pierce absorption drops dramatically. Chase demonstrates this in the video: his pierce absorption is normally 28, but during attack frames, it drops to 17, meaning incoming pierce damage hurts significantly more.
That's where the Rusted Anchor shines. If enemies swing into you while you're attacking with a hyper armor move, you not only tank through their hit but punish them with boosted pierce counter damage. The result? Opponents evaporate in one or two trades.
The Core of the Build-Braggart's Roar and Buff Stacking
The build revolves around Braggart's Roar, an Ash of War that provides a heavy attack chain with massive hyper armor. This pairs beautifully with the Rusted Anchor's pierce profile. To push the damage into"delete phantoms instantly" territory, the setup stacks multiple roar and heavy attack buffs:
Roar Medallion-Increases the damage of roar-based attacks, including Braggart's Roar's heavy swings.
Highland Axe (off-hand)-Passively boosts roar damage even if you're not actively using it.
Two-Handed Sword Talisman-Buffs damage while two-handing a weapon.
Spear Talisman-Enhances counterattack damage for pierce weapons.
With all of these active, Chase's heavy attacks become nuclear strikes. He pushes Strength to 80 to maximize scaling, while the rest of his points are invested in Vigor for survivability and Endurance for poise and stamina.
Stat & Gear Breakdown
Main Weapon: Rusted Anchor (Great Axe-100% pierce damage)
Off-Hand: Highland Axe (for roar damage bonus)
Ash of War: Braggart's Roar
Talismans:
1.Roar Medallion
2.Highland Axe (passive buff)
3.Two-Handed Sword Talisman
4.Spear Talisman
Armor: a set with solid poise and defenses while keeping his preferred fashion.
Stats:
Strength: 80 (hard cap for maximum scaling)
Vigor & Endurance: Balanced for tankiness and stamina pool
Dexterity: Minimum to wield the Rusted Anchor
Playstyle-Winning Trades by Design
The strategy is simple but brutally effective:
1.Buff Up-Activate Braggart's Roar and any consumables (Exalted Flesh, Bubble Tear).
2.Bait an Attack-Close the gap so the opponent swings first.
3.Trade Through Hits-Use hyper armor heavy attacks to absorb their strike and punish with amplified pierce counter damage.
4.Control the Space-Against evasive players, mix in running heavies or quick swings to condition their dodges.
5.The build thrives in invasions where enemies feel safe attacking into you-not realizing that's exactly what you want.
Invasion Highlights
Subterranean Shunning Grounds-Phantom Down in One Swing
One phantom gets separated from their host, and Chase greets them with a fully buffed heavy. The hyper armor lets him ignore their swing entirely, resulting in an instant knockout. Later in the same invasion, a coordinated group gets funneled into a tight space, giving Chase perfect trade opportunities.
The Dragon's Pit-Host Deletes Himself
After buffing, Chase faces a host wielding the Sword of Night and Flame alongside a hammer user. In true"you did this to yourself`" fashion, the host attacks directly into a heavy swing and simply ceases to exist. The pierce counter damage bonus is that punishing.
Specimen Storehouse-Elevator Ambush Attempt
Chase tries to line up a hilarious elevator ambush by timing a greatbow shot, but misses. Fortunately, the follow-up anchor swings make up for it, nearly scoring a triple kill. Even when plans fail, the Rusted Anchor's raw power saves the day.Stormveil Castle-The Most Passive Host Ever
One host refuses to attack unless Chase targets their friends, making for a slow, chess-like invasion. Chase plays patiently, conditioning the group with single swings before suddenly mixing in a charged heavy to secure kills. Eventually, the"anime dodge" antics of the wizard can't save them from a fully buffed trade.
Why This Build Works So Well
Several factors make this Rusted Anchor setup a monster in invasions:
1.Pierce Damage Mechanics-Attacking players naturally take more pierce damage, and most opponents won't realize they're playing into a disadvantage.
2.Hyper Armor Safety-You can commit to swings without fear of stagger, forcing trades in your favor.
3.Buff Synergy-Every talisman, weapon, and Ash of War choice stacks toward one goal-massive heavy attack damage.
4.Strength Scaling-At 80 Strength, the Rusted Anchor hits its full potential, and heavy attacks hit like freight trains.
5.Surprise Factor-Many players underestimate the Rusted Anchor's speed and reach, leading them to trade when they shouldn't.
Counterplay & Weaknesses
No build is invincible, and while the Rusted Anchor dominates trades, it does have weaknesses:
Fast Weapons-Quick-strike builds can hit multiple times before your heavy connects.
Roll Punishing-Skilled opponents may dodge the initial heavy and punish the recovery.
Latency Issues-As seen in the wizard invasion, slow weapons suffer against high-lag targets.
Kiting Opponents-Players who refuse to engage directly can drag fights out, forcing you to close distance creatively.
These are mitigated by patience, spacing, and having a faster backup weapon for certain matchups.
Final Thoughts-A Strength Lover's Dream
The Rusted Anchor build is a perfect blend of mechanics exploitation and raw power. By combining pierce damage with hyper armor and layered buffs, it punishes anyone who dares to trade. Whether you're deleting phantoms in one swing or forcing hosts into bad trades, the satisfaction factor is off the charts.
Elden Ring Products For Sale on MMOExp.com, buy elden ring currency, items, accounts, skins, boosting service and more. 365/24/7 online and enjoy a quality service, make an order now.
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