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Yucca195: Madden NFL 09 review 3


Madden NFL 09 review 3

28 Jan 2019 in 04:05am
Other than a couple of minor bug fixes and many reshuffling in the menus, there’s very little inside the 09 version to tell apart it from not too long ago’s game. It’s what about a little harder to score together with the massive Hail Mary passes which have long been our secret weapon in past Maddens, plus the AI defence can be extremely brutal even within the Madden NFL Overdrive Coins lower difficulty settings. Otherwise, it’s business as usual. There’s a paper football minigame plus some smooth graphics which the devs display via unskippable pre-game animations.

This year’s new minigame is often a memory test the place you get shown a play about the chalkboard, the movement lines are rubbed out and you've got to draw it well in prior to the timer expires. Given which the Wii version allows you to get plays directly within the field while using remote, it’s strange that feature really should be included on DS but relegated into a sideshow.

There’s still absolutely no way to design your own personal playbook, inspite of the DS getting the perfect tool for this built in. So the main selling point for Madden Overdrive Coins will be the inclusion of this coming year’s stats – as well as the inclusion of an cover star who retired, changed his mind along with transferred to another team doesn’t impart us with much confidence regarding accuracy, especially with no option to download updates. You might also stick with 08 or 07, if you’ve got them.



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